/ .env.example
.env.example
 1  # the following line will be updated automatically from board_game_scraper.__version__
 2  LIBRARY_VERSION=
 3  # environment variables
 4  LOG_LEVEL=DEBUG
 5  LOG_SCRAPED_ITEMS=0
 6  ROBOTSTXT_OBEY=1
 7  SCRAPER_FILE_TAG=<hostname>
 8  # you only need these settings if you want to prioritise certain BGG users
 9  GOOGLE_APPLICATION_CREDENTIALS=/path/to/gs.json
10  # PubSub queue settings
11  PULL_QUEUE_PROJECT=<pubsub-project>
12  PULL_QUEUE_SUBSCRIPTION_LOGS=<pubsub-subscription-logs>
13  PULL_QUEUE_SUBSCRIPTION_RESPONSES=<pubsub-subscription-responses>
14  PULL_QUEUE_INTERVAL=300
15  # Scrape premium users
16  SCRAPE_PREMIUM_USERS_LIST=
17  SCRAPE_PREMIUM_USERS_CONFIG_DIR=
18  SCRAPE_PREMIUM_USERS_INTERVAL=1800
19  SCRAPE_PREMIUM_USERS_PREVENT_RESCRAPE_FOR=10800
20  # AWS credentials if you need access to S3
21  AWS_ACCESS_KEY_ID=<access-key>
22  AWS_SECRET_ACCESS_KEY=<secret-access-key>
23  # limit downloaded images per game and spider
24  # use 0 to disable download; -1 for all images
25  LIMIT_IMAGES_TO_DOWNLOAD_BGG=0
26  LIMIT_IMAGES_TO_DOWNLOAD_DBPEDIA=0
27  LIMIT_IMAGES_TO_DOWNLOAD_LUDING=0
28  LIMIT_IMAGES_TO_DOWNLOAD_SPIELEN=0
29  LIMIT_IMAGES_TO_DOWNLOAD_WIKIDATA=0
30  # BGG username and password
31  BGG_USERNAME=
32  BGG_PASSWORD=