/ .env.example
.env.example
1 # the following line will be updated automatically from board_game_scraper.__version__ 2 LIBRARY_VERSION= 3 # environment variables 4 LOG_LEVEL=DEBUG 5 LOG_SCRAPED_ITEMS=0 6 ROBOTSTXT_OBEY=1 7 SCRAPER_FILE_TAG=<hostname> 8 # you only need these settings if you want to prioritise certain BGG users 9 GOOGLE_APPLICATION_CREDENTIALS=/path/to/gs.json 10 # PubSub queue settings 11 PULL_QUEUE_PROJECT=<pubsub-project> 12 PULL_QUEUE_SUBSCRIPTION_LOGS=<pubsub-subscription-logs> 13 PULL_QUEUE_SUBSCRIPTION_RESPONSES=<pubsub-subscription-responses> 14 PULL_QUEUE_INTERVAL=300 15 # Scrape premium users 16 SCRAPE_PREMIUM_USERS_LIST= 17 SCRAPE_PREMIUM_USERS_CONFIG_DIR= 18 SCRAPE_PREMIUM_USERS_INTERVAL=1800 19 SCRAPE_PREMIUM_USERS_PREVENT_RESCRAPE_FOR=10800 20 # AWS credentials if you need access to S3 21 AWS_ACCESS_KEY_ID=<access-key> 22 AWS_SECRET_ACCESS_KEY=<secret-access-key> 23 # limit downloaded images per game and spider 24 # use 0 to disable download; -1 for all images 25 LIMIT_IMAGES_TO_DOWNLOAD_BGG=0 26 LIMIT_IMAGES_TO_DOWNLOAD_DBPEDIA=0 27 LIMIT_IMAGES_TO_DOWNLOAD_LUDING=0 28 LIMIT_IMAGES_TO_DOWNLOAD_SPIELEN=0 29 LIMIT_IMAGES_TO_DOWNLOAD_WIKIDATA=0 30 # BGG username and password 31 BGG_USERNAME= 32 BGG_PASSWORD=