IGreasePencilEdgeCalculator.cs
1 using UnityEngine; 2 3 namespace DefaultNamespace 4 { 5 public interface IGreasePencilEdgeCalculator 6 { 7 public void CalculateEdges(); 8 9 public int GetMaximumBufferLength(); 10 11 public GraphicsBuffer GetStrokeBuffer(); 12 public GraphicsBuffer GetColorBuffer(); 13 } 14 }