ProcessOutcomeRequest.cs
1 using GUNRPG.Core.Equipment; 2 3 namespace GUNRPG.Application.Requests; 4 5 public sealed class ProcessOutcomeRequest 6 { 7 public Guid SessionId { get; init; } 8 public bool OperatorDied { get; init; } 9 public int XpGained { get; init; } 10 public bool IsVictory { get; init; } 11 public List<GearId> GearLost { get; init; } = new(); 12 }