/ M4_Eyes / eyes / doom-spiral / config.eye
config.eye
 1  {
 2    // This is a comment
 3    "eyeRadius"      : 125,
 4    "eyelidIndex"    : "0x00", // From table: learn.adafruit.com/assets/61921
 5    "irisRadius"     : 125,    // Iris = whole eye!
 6    "pupilMin"       : 0,      // Pupil is always 0 size
 7    "pupilMax"       : 0,
 8    "pupilColor"     : [ 255, 255, 169 ], // Shouldn't show, but just in case
 9    "scleraColor"    : [ 255, 0, 0 ],
10    "backColor"      : [ 255, 0, 0 ],
11    "irisTexture"    : "doom-spiral/spiral.bmp",
12    // The doom-red and doom-spiral eyelid bitmaps don't fully close.
13    // This is to give the IMPRESSION of a blink without actually blinking,
14    // so human eye behind is hidden better when doing Pepper's ghost trick.
15    "upperEyelid"    : "doom-spiral/upper.bmp",
16    "lowerEyelid"    : "doom-spiral/lower.bmp",
17    "left" : {
18      "irisSpin"     : 80    // Rotate iris @ 80 RPM
19    },
20    "right" : {
21      "irisMirror"   : true, // Flip spiral image
22      "irisSpin"     : 70    // Slightly different speed for weirdness
23    }
24  }