/ M4_Eyes / eyes / skull / config.eye
config.eye
 1  {
 2    "voice"           : false,
 3    "pitch"           : 0.72,
 4    "gain"            : 1.2,
 5    "eyeRadius"       : 120,
 6    "irisRadius"      : 70,
 7    "slitPupilRadius" : 0,  // 60
 8    "eyelidIndex"     : "0x00", // From table: learn.adafruit.com/assets/61921
 9    "pupilColor"      : [ 0, 0, 0 ],
10    "pupilMin"        : 0.1,
11    "pupilMax"        : 0.25,
12    "backColor"       : [ 0, 0, 0 ],
13    "irisTexture"     : "skull/iris_red.bmp",
14    "scleraColor"     : [ 0, 0, 0 ],
15    "scleraTexture"   : "skull/dark-sclera.bmp",
16    // "upperEyelid"     : "demon/upper.bmp",
17    // "lowerEyelid"     : "demon/lower.bmp",
18    "tracking"        : true
19    // "lightSensor"     : 102,
20    // "left" : {
21    //   "irisSpin"      : -18
22    // },
23    // "right" : {
24    //   "irisSpin"      : 18
25    // }
26  }