/ Source / ReasonablePlanningAIEditor / ReasonablePlanningAIEditor.Build.cs
ReasonablePlanningAIEditor.Build.cs
 1  // Copyright (C) 2025 Radaway Software LLC. All Rights Reserved.
 2  
 3  namespace UnrealBuildTool.Rules
 4  {
 5     public class ReasonablePlanningAIEditor : ModuleRules
 6     {
 7        public ReasonablePlanningAIEditor(ReadOnlyTargetRules Target) : base(Target)
 8        {
 9  			PrivateIncludePaths.AddRange(
10  		   new[] {
11  			   "ReasonablePlanningAIEditor/Private"
12  		   }
13  		);
14  			PublicDependencyModuleNames.AddRange(
15              new[] {
16                 "Core",
17                 "Engine",
18                 "AIModule",
19                 "ReasonablePlanningAI",
20                 "InputCore"
21              }
22           );
23  
24           PrivateDependencyModuleNames.AddRange(
25              new[] {
26                 "CoreUObject",
27                 "Engine",
28                 "Slate",
29                 "SlateCore",
30                 "UnrealEd",
31                 "PropertyEditor",
32                 "EditorStyle",
33                 "PropertyPath"
34              }
35           );
36        }
37     }
38  }