The_Status_Network_Whitepaper.md
1 ## The Status Network 2 3 <big>A strategy towards mass adoption of Ethereum</big> 4 5 <small>Draft for open community review. Subject to change.</small> 6 7 ### Executive Summary 8 9 Status is an open source messaging platform and mobile interface to 10 interact with decentralized applications that run on the Ethereum 11 Network. 12 13 This document presents a utility network token for Status, the first 14 ever mobile Ethereum client built entirely on peer-to-peer technologies. 15 16 The messenger form-factor is chosen to make Ethereum feel as familiar as 17 possible to the average smartphone user, while providing a flexible 18 platform for DApp developers, aimed to maximise the amount of daily use 19 of Ethereum’s public blockchain. 20 21 The Status Network token is a modular utility token that fuels the 22 Status network. This includes a Decentralized Push Notification Market, 23 Governance of the Status client, Community Curation of content, along 24 with social communication tools such as Tribute to Talk. We also propose 25 a fiat-to-crypto 'Teller Network', DApp Directory, Sticker Market, and 26 demonstrate our research on a User Acquisition Engine to grow the 27 Network. 28 29 The Status Network Token (‘SNT’) will be distributed at a rate of 10,000 30 SNT per 1 ETH to participants in the Contribution Period, and is 31 expected to begin on June 20th. The Contribution Period will run for 14 32 days, or within 24 hours of the first ceiling of 12M CHF (Swiss Francs) 33 having been reached (outlined on Page 27). 34 35 ### Background 36 37 Prevalent on the internet today are social bots, a type of automated 38 software that controls a social media account, designed to advocate 39 certain ideas, support campaigns, and sway public relations. These bots 40 pollute online discussion by lending false credibility to their messages 41 and influence of real users ([Ferrara et 42 al. 2016a](https://cacm.acm.org/magazines/2016/7/204021-the-rise-of-social-bots/fulltext), 43 [Aiello et 44 al. 2012](https://www.aaai.org/ocs/index.php/ICWSM/ICWSM12/paper/download/4523/4961)). 45 Recent studies quantify the extent to which automated systems can 46 dominate discussions on Twitter about topics ranging from electronic 47 cigarettes ([Clark et 48 al. 2015](http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0157304)) 49 to elections ([Bessi and 50 Ferrara 2016](http://journals.uic.edu/ojs/index.php/fm/article/view/7090/5653)). 51 Recent conservative estimates claim 15% of all Twitter users are said to 52 be bots ([Varol and Ferrara 2017](https://arxiv.org/abs/1703.03107)). 53 Twitter has 319 million monthly active users as of 2016, suggesting that 54 47.8 million users are bots. This poses a threat to the legitimacy of 55 the media we consume. 56 57 The problem of social bots and media manipulation serves as a catalyst 58 in re-evaluating how we design our social networks and is just one 59 symptom that is systemic in the user-as- product business model. In this 60 paper we will present our ideas for the next generation social network, 61 the **socio-economic network**. 62 63 Carl and Jarrad, the co-founders of Status, have had a working 64 relationship for 6 years on various projects, and 3 of those years were 65 spent operating a software distribution network, driving over 20 million 66 installs to various software o erings, the profits of which were used to 67 fund Status and our team of 10 until this point. During the operation of 68 this business we were uniquely positioned to see firsthand how personal 69 data on the internet is bought and sold and how users are acquired and 70 retained.