/ breach_brain.py
breach_brain.py
1 import random 2 import time 3 4 class BreachBrain: 5 def __init__(self): 6 self.strategies = { 7 "PLC": ["Fuzz_Modbus", "Logic_Overwrite", "Buffer_S7"], 8 "CLOUD": ["JWT_Injection", "S3_Bucket_Scan", "Meta_Data_Siphon"], 9 "IOT": ["Replay_Attack", "Provisioning_Hijack", "Beacon_Flood"] 10 } 11 self.knowledge_base = {} 12 13 def analyze_target(self, target_type): 14 print(f"[*] [BRAIN] Analyzing {target_type} defenses...") 15 # Self-Learning: Pick a mutation of the strategy 16 strategy = random.choice(self.strategies[target_type]) 17 return strategy 18 19 def evolve_exploit(self, target_type, result): 20 if result == "FAIL": 21 print(f"[-] [BRAIN] Strategy Failed. Recirculating error data...") 22 # Mutation: In a real AI, this would call the LLMSwarm to re-code 23 new_strategy = f"Mutated_{random.choice(self.strategies[target_type])}" 24 self.strategies[target_type].append(new_strategy) 25 return new_strategy 26 else: 27 print(f"[+] [BRAIN] SUCCESS! Solidifying logic for {target_type}.") 28 return "STABLE" 29 30 def run_breach_loop(): 31 brain = BreachBrain() 32 targets = ["PLC", "CLOUD", "IOT"] 33 34 for t in targets: 35 attempt = brain.analyze_target(t) 36 print(f"[!] [ACTION] Applying {attempt} to {t}...") 37 38 # Simulate a 50/50 failure to show self-learning 39 outcome = "FAIL" if random.random() > 0.5 else "SUCCESS" 40 41 if outcome == "FAIL": 42 next_move = brain.evolve_exploit(t, "FAIL") 43 print(f"[+] [EVOLVED] Next attempt will use: {next_move}") 44 else: 45 brain.evolve_exploit(t, "SUCCESS") 46 time.sleep(2) 47 48 if __name__ == "__main__": 49 run_breach_loop()