InByIdStatus.h
1 /* 2 * Copyright (C) 2018 Yusuke Suzuki <utatane.tea@gmail.com>. 3 * Copyright (C) 2018 Apple Inc. All rights reserved. 4 * 5 * Redistribution and use in source and binary forms, with or without 6 * modification, are permitted provided that the following conditions 7 * are met: 8 * 1. Redistributions of source code must retain the above copyright 9 * notice, this list of conditions and the following disclaimer. 10 * 2. Redistributions in binary form must reproduce the above copyright 11 * notice, this list of conditions and the following disclaimer in the 12 * documentation and/or other materials provided with the distribution. 13 * 14 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 16 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 17 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR 18 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 19 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 20 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 21 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 22 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 24 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 */ 26 27 #pragma once 28 29 #include "CallLinkStatus.h" 30 #include "CodeOrigin.h" 31 #include "ConcurrentJSLock.h" 32 #include "ICStatusMap.h" 33 #include "InByIdVariant.h" 34 #include "StubInfoSummary.h" 35 36 namespace JSC { 37 38 class AccessCase; 39 class CodeBlock; 40 class StructureStubInfo; 41 42 class InByIdStatus final { 43 WTF_MAKE_FAST_ALLOCATED; 44 public: 45 enum State { 46 // It's uncached so we have no information. 47 NoInformation, 48 // It's cached for a simple access to a known object property with 49 // a possible structure chain and a possible specific value. 50 Simple, 51 // It's known to often take slow path. 52 TakesSlowPath, 53 }; 54 55 InByIdStatus() = default; 56 57 InByIdStatus(State state, const InByIdVariant& variant = InByIdVariant()) 58 : m_state(state) 59 { 60 ASSERT((state == Simple) == variant.isSet()); 61 if (variant.isSet()) 62 m_variants.append(variant); 63 } 64 65 explicit InByIdStatus(StubInfoSummary summary) 66 { 67 switch (summary) { 68 case StubInfoSummary::NoInformation: 69 m_state = NoInformation; 70 return; 71 case StubInfoSummary::Simple: 72 case StubInfoSummary::MakesCalls: 73 RELEASE_ASSERT_NOT_REACHED(); 74 return; 75 case StubInfoSummary::TakesSlowPath: 76 case StubInfoSummary::TakesSlowPathAndMakesCalls: 77 m_state = TakesSlowPath; 78 return; 79 } 80 RELEASE_ASSERT_NOT_REACHED(); 81 } 82 83 static InByIdStatus computeFor(CodeBlock*, ICStatusMap&, BytecodeIndex, UniquedStringImpl* uid); 84 static InByIdStatus computeFor(CodeBlock*, ICStatusMap&, BytecodeIndex, UniquedStringImpl* uid, ExitFlag); 85 static InByIdStatus computeFor(CodeBlock* baselineBlock, ICStatusMap& baselineMap, ICStatusContextStack& contextStack, CodeOrigin, UniquedStringImpl* uid); 86 87 #if ENABLE(DFG_JIT) 88 static InByIdStatus computeForStubInfo(const ConcurrentJSLocker&, CodeBlock* baselineBlock, StructureStubInfo*, CodeOrigin, UniquedStringImpl* uid); 89 #endif 90 91 State state() const { return m_state; } 92 93 bool isSet() const { return m_state != NoInformation; } 94 explicit operator bool() const { return isSet(); } 95 bool isSimple() const { return m_state == Simple; } 96 97 size_t numVariants() const { return m_variants.size(); } 98 const Vector<InByIdVariant, 1>& variants() const { return m_variants; } 99 const InByIdVariant& at(size_t index) const { return m_variants[index]; } 100 const InByIdVariant& operator[](size_t index) const { return at(index); } 101 102 bool takesSlowPath() const { return m_state == TakesSlowPath; } 103 104 void merge(const InByIdStatus&); 105 106 // Attempts to reduce the set of variants to fit the given structure set. This may be approximate. 107 void filter(const StructureSet&); 108 109 void markIfCheap(SlotVisitor&); 110 bool finalize(VM&); 111 112 void dump(PrintStream&) const; 113 114 private: 115 #if ENABLE(DFG_JIT) 116 static InByIdStatus computeForStubInfoWithoutExitSiteFeedback(const ConcurrentJSLocker&, VM&, StructureStubInfo*, UniquedStringImpl* uid); 117 #endif 118 bool appendVariant(const InByIdVariant&); 119 120 State m_state { NoInformation }; 121 Vector<InByIdVariant, 1> m_variants; 122 }; 123 124 } // namespace JSC