/ cheatengine / cgunit.lua
cgunit.lua
1 -- #include "cgobject.lua" 2 3 local Vector2 = Struct("Vector2") 4 :field("x", "float") 5 :field("y", "float") 6 7 local Vector3 = Struct("Vector3") 8 :field("x", "float") 9 :field("y", "float") 10 :field("z", "float") 11 12 local ObjectFields = Struct("ObjectFields") 13 :hex("GUID", "uint64") 14 :field("type", "uint32") 15 :field("unk", "uint32") 16 :field("scale", "float") 17 :field("pad", "uint32") 18 19 local UnitFields = Struct("UnitFields") 20 :hex("CharmGUID", "uint64") -- 0x1970 21 :hex("SummonGUID", "uint64") -- 0x1978 22 :hex("CritterGUID", "uint64") -- 0x1980 23 :hex("CharmedByGUID", "uint64") -- 0x1988 24 :hex("SummonedByGUID", "uint64") -- 0x1990 25 :hex("CreatedByGUID", "uint64") -- 0x1998 26 :hex("TargetGUID", "uint64") -- 0x19A0 27 :hex("ChannelSpellTargetGUID", "uint64") -- 0x19A8 28 :field("ChanellSpellId", "int32") -- 0x19B0 29 :field("Race", "uint8") -- 0x19B4 30 :field("Class", "uint8") -- 0x19B5 31 :field("Gender", "uint8") -- 0x19B6 32 :field("DisplayPower", "uint8") -- 0x19B7 33 :field("Health", "int32") -- 0x19B8 34 :field("Mana", "int32") -- 0x19BC 35 :field("Rage", "int32") -- 0x19C0 36 :field("Focus", "int32") -- 0x19C4 37 :field("Energy", "int32") -- 0x19C8 38 :field("UnkResource1", "int32") -- 0x19CC 39 :field("UnkResource2", "int32") -- 0x19D0 40 :field("RunePower", "int32") -- 0x19D4 41 :field("MaxHealth", "int32") -- 0x19D8 42 :field("MaxMana", "int32") -- 0x19DC 43 :field("MaxRage", "int32") -- 0x19E0 44 :field("MaxFocus", "int32") -- 0x19E4 45 :field("MaxEnergy", "int32") -- 0x19E8 46 :field("UnkMaxResource1", "int32") -- 0x19EC 47 :field("UnkMaxResource2", "int32") -- 0x19F0 48 :field("MaxRunePower", "int32") -- 0x19F4 49 :field("ManaRegenFlatMod", "float") -- 0x19F8 50 :field("RageRegenFlatMod", "float") -- 0x19FC 51 :field("FocusRegenFlatMod", "float") -- 0x1A00 52 :field("EnergyFlatMod", "float") -- 0x1A04 53 :field("UnkRegenFlatMod", "float") -- 0x1A08 54 :field("UnkRegenFlatMod", "float") -- 0x1A0C 55 :field("RunePowerRegenFlatMod", "float") -- 0x1A10 56 :field("ManaRegenInterruptedFlatMod", "float") -- 0x1A14 57 :field("RageRegenInterruptedFlatMod", "float") -- 0x1A18 58 :field("FocusRegenInterruptedFlatMod", "float") -- 0x1A1C 59 :field("EnergyRegenInterruptedFlatMod", "float") -- 0x1A20 60 :field("UnkRegenInterruptedFlatMod", "float") -- 0x1A24 61 :field("UnkRegenInterruptedFlatMod", "float") -- 0x1A28 62 :field("RunePowerRegenInterruptedFlatMod", "float") -- 0x1A2C 63 :field("Level", "int32") -- 0x1A30 64 :field("FieldFactiontemplate", "int32") -- 0x1A34 65 :field("VirtualItemSlotIdMainHand", "int32") -- 0x1A38 66 :field("VirtualItemSlotIdOffHand", "int32") -- 0x1A3C 67 :field("VirtualItemSlotIdRanged", "int32") -- 0x1A40 68 :field("Flag1", "int32") -- 0x1A44 69 :field("Flag2", "int32") -- 0x1A48 70 :field("AuraState", "int32") -- 0x1A4C 71 :field("BaseAttackTimeMainHand", "int32") -- 0x1A50 72 :field("BaseAttackTimeOffHand", "int32") -- 0x1A54 73 :field("RangedAttackTime", "int32") -- 0x1A58 74 :field("BoundingRadius", "float") -- 0x1A5C 75 :field("CombatReach", "float") -- 0x1A60 76 :field("DisplayId", "int32") -- 0x1A64 77 :field("NativedisplayId", "int32") -- 0x1A68 78 :field("MountdisplayId", "int32") -- 0x1A6C 79 :field("MinMainHandDamage", "float") -- 0x1A70 80 :field("MaxMainHandDamage", "float") -- 0x1A74 81 :field("MinOffHandDamage", "int32") -- 0x1A78 82 :field("MaxOffHandDamage", "int32") -- 0x1A7C 83 :field("SitState", "int32") -- 0x1A80 84 :field("PetNumber", "int32") -- 0x1A84 85 :field("PetNameTamestamp", "int32") -- 0x1A88 86 :field("PetXP", "int32") -- 0x1A8C 87 :field("PetNextLevelXP", "int32") -- 0x1A90 88 :field("DynFlags", "int32") -- 0x1A94 89 :field("ModCastSpeed", "float") -- 0x1A98 90 :field("CreatedBySpell", "int32") -- 0x1A9C 91 :field("NPCFlags", "int32") -- 0x1AA0 92 :field("NPCEmoteState", "int32") -- 0x1AA4 93 :field("StatStrengthBase", "int32") -- 0x1AA8 94 :field("StatAgilityBase", "int32") -- 0x1AAC 95 :field("StatStaminaBase", "int32") -- 0x1AB0 96 :field("StatIntellectBase", "int32") -- 0x1AB4 97 :field("StatSpiritBase", "int32") -- 0x1AB8 98 :field("StatStrengthPositive", "int32") -- 0x1ABC 99 :field("StatAgilityPositive", "int32") -- 0x1AC0 100 :field("StatStaminaPositive", "int32") -- 0x1AC4 101 :field("StatIntellectPositive", "int32") -- 0x1AC8 102 :field("StatSpiritPositive", "int32") -- 0x1ACC 103 :field("StatStrengthNegative", "int32") -- 0x1AD0 104 :field("StatAgilityNegative", "int32") -- 0x1AD4 105 :field("StatStaminaNegative", "int32") -- 0x1AD8 106 :field("StatIntellectNegative", "int32") -- 0x1ADC 107 :field("StatSpiritNegative", "int32") -- 0x1AE0 108 :field("StatArmor", "int32") -- 0x1AE4 109 :field("ResistHoly", "int32") -- 0x1AE8 110 :field("ResistFire", "int32") -- 0x1AEC 111 :field("ResistNature", "int32") -- 0x1AF0 112 :field("ResistFrost", "int32") -- 0x1AF4 113 :field("ResistShadow", "int32") -- 0x1AF8 114 :field("ResistArcane", "int32") -- 0x1AFC 115 :field("UnkResist", "int32") -- 0x1B00 116 :field("ResistPositiveHoly", "int32") -- 0x1B04 117 :field("ResistPositiveFire", "int32") -- 0x1B08 118 :field("ResistPovisitveNature", "int32") -- 0x1B0C 119 :field("ResistPositiveFrost", "int32") -- 0x1B10 120 :field("ResistPositiveShadow", "int32") -- 0x1B14 121 :field("ResistPositiveArcane", "int32") -- 0x1B18 122 :field("UnkResist", "int32") -- 0x1B1C 123 :field("ResistNegativeHoly", "int32") -- 0x1B20 124 :field("ResistNegativeFire", "int32") -- 0x1B24 125 :field("ResistNegativeNature", "int32") -- 0x1B28 126 :field("ResistNegativeFrost", "int32") -- 0x1B2C 127 :field("ResistNegativeShadow", "int32") -- 0x1B30 128 :field("ResistNegativeArcane", "int32") -- 0x1B34 129 :field("UnkBaseMana", "int32") -- 0x1B38 130 :field("BaseHealth", "int32") -- 0x1B3C 131 :field("WeaponStandType", "int32") -- 0x1B40 132 :field("AttackPowerMelee", "int32") -- 0x1B44 133 :field("AttackPowerMeleeMod", "int32") -- 0x1B48 134 :field("AttackPowerMeleeMulti", "float") -- 0x1B4C 135 :field("AttackPowerRange", "int32") -- 0x1B50 136 :field("AttackPowerRangedMod", "int32") -- 0x1B54 137 :field("AttackPowerRangedMulti", "float") -- 0x1B58 138 :field("MinRangedDamage", "float") -- 0x1B5C 139 :field("MaxRangedDamage", "float") -- 0x1B60 140 :array("PowerCostModifier", "int32", 7) -- 0x1B64 141 :array("PowerCostMultiplier", "float", 7) -- 0x1B80 142 :field("MaxHealthMod", "int32") -- 0x1B9C 143 :field("HoverHeight", "float") -- 0x1BA0 144 :field("Pad", "int32") -- 0x1BA4 145 146 local UnitAura = Struct("Aura") 147 :hex("casterGUID", "uint64") -- 0x0C50 148 :field("buffId", "int32") -- 0x0C58 149 :field("unk", "int32") -- 0x0C5C 150 :field("maxDuration", "int32") -- 0x0C60 151 :hex("buffPtr", "int32") -- 0x0C64 152 153 local UnitBuff = Struct("Buff") 154 :field("index", "int32") 155 :field("buffId", "int32") 156 157 local CMovementData = Struct("CMovementData") 158 :field("unk_0788", "int32") -- 0x0788 159 :field("unk_078C", "int32") -- 0x078C 160 :hex("TransportGUID", "uint64") -- 0x0790 161 :embed("Position", Vector3) 162 :hex("unkFlag", "int32") -- 0x07A4 163 :field("Facing", "float") -- 0x07A8 164 :field("Pitch", "float") -- 0x07AC 165 :hex("dataPtr", "int32") -- 0x07B0 166 :hex("unkFlag2", "int32") -- 0x07B4 167 :field("unk_07B8", "int32") -- 0x07B8 168 :field("unk_07BC", "int32") -- 0x07BC 169 :embed("GroundNormal", Vector3) 170 :hex("moveFlag1", "int32") -- 0x07CC 171 :hex("moveFlag2", "int32") -- 0x07D0 172 :embed("Anchor", Vector3) 173 :field("AnchorFacing", "float") -- 0x07E0 174 :field("AnchorPitch", "float") -- 0x07E4 175 :field("unk_07E8", "int32") -- 0x07E8 176 :embed("Direction", Vector3) 177 :embed("Direction2d", Vector2) 178 :field("cosAnchorPitch", "float") -- 0x0800 179 :field("sinAnchorPitch", "float") -- 0x0804 180 :field("FallTime", "int32") -- 0x0808 181 :field("StartFallHeight", "float") -- 0x080C 182 :field("unkFloat", "float") -- 0x0810 183 :field("MoveSpeed", "float") -- 0x0814 184 :field("WalkSpeed", "float") -- 0x0818 185 :field("RunSpeed", "float") -- 0x081C 186 :field("BackSpeed", "float") -- 0x0820 187 :field("SwimSpeed", "float") -- 0x0824 188 :field("BackSwimSpeed", "float") -- 0x0828 189 :field("FlyMountSpeed", "float") -- 0x082C 190 :field("FlyMountBackSpeed", "float") -- 0x0830 191 :field("TurnSpeed", "float") -- 0x0834 192 :field("FlyMountUnkUpDownRotation1", "float") -- 0x0838 193 :field("FlyMountUnkUpDownRotation2", "float") -- 0x083C 194 :field("FallSpeed", "float") -- 0x0840 195 :hex("CGMoveSplinePtr", "int32") -- 0x0844 196 :field("PerfCount", "int32") -- 0x0848 197 :hex("unkFlag3", "int32") -- 0x084C 198 :field("CollisonBoxHalfWidth", "float") -- 0x0850 199 :field("CollisionBoxHeight", "float") -- 0x0854 200 :field("ObjectScale", "float") -- 0x0858 201 :field("unk_085C", "int32") -- 0x085C 202 :field("unk_0860", "int32") -- 0x0860 203 :field("unk_0864", "int32") -- 0x0864 204 :field("unk_0868", "int32") -- 0x0868 205 :field("unk_086C", "int32") -- 0x086C 206 :hex("unkFlags_00", "int32") -- 0x0870 207 :hex("unkFlags_01", "int32") -- 0x0874 208 :hex("unkFlags_02", "int32") -- 0x0878 209 :hex("unkFlags_03", "int32") -- 0x087C 210 :hex("unkFlags_04", "int32") -- 0x0880 211 :hex("unkFlags_05", "int32") -- 0x0884 212 :hex("unkFlags_06", "int32") -- 0x0888 213 :hex("unkFlags_07", "int32") -- 0x088C 214 :hex("unkFlags_08", "int32") -- 0x0890 215 :hex("unkFlags_09", "int32") -- 0x0894 216 :hex("unkFlags_10", "int32") -- 0x0898 217 :hex("unkFlags_11", "int32") -- 0x089C 218 :hex("unkFlags_12", "int32") -- 0x08A0 219 :hex("unkFlags_13", "int32") -- 0x08A4 220 :hex("unkFlags_14", "int32") -- 0x08A8 221 :hex("unkFlags_15", "int32") -- 0x08AC 222 :field("unk_08B0", "int32") -- 0x08B0 223 :field("unk_08B4", "int32") -- 0x08B4 224 :field("unk_08B8", "int32") -- 0x08B8 225 :field("unk_08BC", "int32") -- 0x08BC 226 :field("unk_08C0", "int32") -- 0x08C0 227 :ptr("linkedList_ptr1") -- 0x08C4 228 :ptr("linkedList_ptr2") -- 0x08C8 229 :ptr("CGObject_C", "objectPtr") -- 0x08CC 230 231 local CGUnit = Struct("CGUnit", CGObject) 232 :ptr("unitDataPtr") -- 0x00D0 233 :ptr("unk_00D4") -- 0x00D4 234 :ptr("CMovementData", "m_moveDataPtr") -- 0x00D8 235 236 --mirror handlers 237 :paddingTo(0x788) 238 239 :embed("CMovementData", CMovementData) -- 0x0788 240 241 :field("unitFacingAngle", "float") -- 0x08D0 242 :field("unk_08D4", "int32") -- 0x08D4 243 :field("unk_08D8", "int32") -- 0x08D8 244 :field("unitFacingAngle", "float") -- 0x08DC 245 :field("unk_08E0", "int32") -- 0x08E0 246 :field("unk_08E4", "int32") -- 0x08E4 247 :field("unk_08E8", "int32") -- 0x08E8 248 :field("unk_08EC", "int32") -- 0x08EC 249 :field("unk_08F0", "int32") -- 0x08F0 250 :field("unk_08F4", "int32") -- 0x08F4 251 :field("unk_08F8", "int32") -- 0x08F8 252 :field("unk_08FC", "int32") -- 0x08FC 253 :field("unk_0900", "int32") -- 0x0900 254 :field("unk_0904", "int32") -- 0x0904 255 :field("unk_0908", "int32") -- 0x0908 256 :field("unk_090C", "int32") -- 0x090C 257 :field("unk_0910", "int32") -- 0x0910 258 :field("unk_0914", "int32") -- 0x0914 259 :field("unk_0918", "int32") -- 0x0918 260 :field("unk_091C", "int32") -- 0x091C 261 :field("unk_0920", "int32") -- 0x0920 262 :field("unk_0924", "int32") -- 0x0924 263 :field("unk_0928", "int32") -- 0x0928 264 :field("unk_092C", "int32") -- 0x092C 265 :field("unk_0930", "int32") -- 0x0930 266 :field("unk_0934", "int32") -- 0x0934 267 :field("unk_0938", "int32") -- 0x0938 268 :field("unk_093C", "int32") -- 0x093C 269 :field("unk_0940", "int32") -- 0x0940 270 :field("unk_0944", "int32") -- 0x0944 271 :field("unk_0948", "int32") -- 0x0948 272 :field("unk_094C", "int32") -- 0x094C 273 :field("unk_0950", "int32") -- 0x0950 274 :field("unk_0954", "int32") -- 0x0954 275 :ptr("unk_0958") -- 0x0958 276 :ptr("unk_095C") -- 0x095C 277 :field("unk_0960", "int32") -- 0x0960 278 :ptr("unkCreatureStatsPtr") -- 0x0964 279 :ptr("CreatureDisplayInfoPtr") -- 0x0968 280 :ptr("CreatureDisplayInfoExtraPtr") -- 0x096C 281 :ptr("CreatureModelDataPtr") -- 0x0970 282 :ptr("CreatureSoundDataPtr") -- 0x0974 283 :ptr("mountedCreatureSoundDataPtr") -- 0x0978 284 :ptr("unkBloodPoolPtr") -- 0x097C 285 :field("unk_0980", "int32") -- 0x0980 286 :field("unk_0984", "int32") -- 0x0984 287 :field("unk_0988", "int32") -- 0x0988 288 :ptr("m_mountM2modelPtr") -- 0x098C 289 :field("m_mountScale", "float") -- 0x0990 290 :ptr("unk_0994") -- 0x0994 291 :field("unk_0998", "int32") -- 0x0998 292 :field("unk_099C", "int32") -- 0x099C 293 :field("unk_09A0", "int32") -- 0x09A0 294 :field("unk_09A4", "int32") -- 0x09A4 295 :field("unk_09A8", "int32") -- 0x09A8 296 :field("unk_09AC", "int32") -- 0x09AC 297 :field("unk_09B0", "int32") -- 0x09B0 298 :field("unk_09B4", "int32") -- 0x09B4 299 :field("unk_09B8", "int32") -- 0x09B8 300 :field("objectNextUpdateMillisec", "int32") -- 0x09BC 301 :field("mountModelId", "int32") -- 0x09C0 302 :field("unk_09C4", "int32") -- 0x09C4 303 :field("unk_09C8", "int32") -- 0x09C8 304 :field("unk_09CC", "int32") -- 0x09CC 305 :field("unk_09D0", "int32") -- 0x09D0 306 :field("unk_09D4", "int32") -- 0x09D4 307 :embed("GroundNormal", Vector3) 308 :field("unk_09E4", "int32") -- 0x09E4 309 :field("unk_09E8", "int32") -- 0x09E8 310 :field("unk_09EC", "int32") -- 0x09EC 311 :field("unk_09F0", "int32") -- 0x09F0 312 :ptr("unk_09F4") -- 0x09F4 313 :field("unk_09F8", "int32") -- 0x09F8 314 :field("unk_09FC", "int32") -- 0x09FC 315 :ptr("unk_0A00") -- 0x0A00 316 :field("unk_0A04", "int32") -- 0x0A04 317 :field("unk_0A08", "int32") -- 0x0A08 318 :field("unk_0A0C", "int32") -- 0x0A0C 319 :field("unk_0A10", "int32") -- 0x0A10 320 :field("unk_0A14", "int32") -- 0x0A14 321 :field("unk_0A18", "int32") -- 0x0A18 322 :field("unk_0A1C", "int32") -- 0x0A1C 323 :hex("unkGUID", "uint64") -- 0x0A20 324 :field("unk_0A28", "int32") -- 0x0A28 325 :field("unk_0A2C", "int32") -- 0x0A2C 326 :hex("unkJumpFlags", "int32") -- 0x0A30 327 :field("unk_0A34", "int32") -- 0x0A34 328 :hex("unk_0A38", "int32") -- 0x0A38 329 :field("m_footprintTexId", "int32") -- 0x0A3C 330 :field("m_terrain", "int32") -- 0x0A40 331 :embed("m_footPrintSize", Vector2) 332 :field("m_footPrintScale", "float") -- 0x0A4C 333 :field("m_facingAngle", "float") -- 0x0A50 334 :field("m_pitchAngle", "float") -- 0x0A54 335 :ptr("unk_0A58") -- 0x0A58 336 :field("UnkSpellCounter", "int32") -- 0x0A5C 337 :field("m_channelSpellId", "int32") -- 0x0A60 338 :field("unk_0A64", "int32") -- 0x0A64 339 :field("unk_0A68", "int32") -- 0x0A68 340 :field("m_channelSpellId", "int32") -- 0x0A6C 341 :field("unkCastSchoolImmunFlag", "int32") -- 0x0A70 342 :field("unkCastImmunFlag", "int32") -- 0x0A74 343 :field("m_spellCastStartMS", "int32") -- 0x0A78 344 :field("m_spellCastEndMS", "int32") -- 0x0A7C 345 :field("unk_0A80", "int32") -- 0x0A80 346 :field("unk_0A84", "int32") -- 0x0A84 347 :field("unk_0A88", "int32") -- 0x0A88 348 :field("unk_0A8C", "int32") -- 0x0A8C 349 :field("unk_0A90", "int32") -- 0x0A90 350 :field("m_facingAngle", "float") -- 0x0A94 351 :field("unkAnimValue", "float") -- 0x0A98 352 :field("unkAnimValue", "float") -- 0x0A9C 353 :field("m_HeadFacingAngle", "float") -- 0x0AA0 354 :field("unk_0AA4", "int32") -- 0x0AA4 355 :field("unk_0AA8", "int32") -- 0x0AA8 356 :embed("SmoothFacing", Vector3) 357 :ptr("unk_0AB8") -- 0x0AB8 358 :field("objectUpdateMillisec", "int32") -- 0x0ABC 359 :field("unk_0AC0", "int32") -- 0x0AC0 360 :field("unk_0AC4", "int32") -- 0x0AC4 361 :field("unk_0AC8", "int32") -- 0x0AC8 362 :ptr("unkSoundPtr") -- 0x0ACC 363 :field("unk_0AD0", "int32") -- 0x0AD0 364 :field("unk_0AD4", "int32") -- 0x0AD4 365 :field("m_mountFootprintTexId", "int32") -- 0x0AD8 366 :embed("m_mountFootprintSize", Vector2) 367 :ptr("unk_0AE4", "int32") -- 0x0AE4 368 :ptr("unk_0AE8", "int32") -- 0x0AE8 369 :ptr("unk_0AEC", "int32") -- 0x0AEC 370 :field("unk_0AF0", "int32") -- 0x0AF0 371 :field("unk_0AF4", "int32") -- 0x0AF4 372 :field("unk_0AF8", "int32") -- 0x0AF8 373 :field("unk_0AFC", "int32") -- 0x0AFC 374 :field("unk_0B00", "int32") -- 0x0B00 375 :field("unk_0B04", "int32") -- 0x0B04 376 :field("unk_0B08", "int32") -- 0x0B08 377 :field("m_selectionRadius", "float") -- 0x0B0C 378 :field("unk_0B10", "int32") -- 0x0B10 379 :field("unk_0B14", "int32") -- 0x0B14 380 :field("unkFloatValue", "float") -- 0x0B18 381 :field("unk_0B1C", "int32") -- 0x0B1C 382 :field("unk_0B20", "int32") -- 0x0B20 383 :field("unk_0B24", "int32") -- 0x0B24 384 :field("unk_0B28", "int32") -- 0x0B28 385 :field("unk_0B2C", "int32") -- 0x0B2C 386 :field("unk_0B30", "int32") -- 0x0B30 387 :field("unk_0B34", "int32") -- 0x0B34 388 :field("unk_0B38", "int32") -- 0x0B38 389 :field("m_unitScale", "float") -- 0x0B3C 390 :ptr("unkDisplayModeIdRangedPtr") -- 0x0B40 391 :field("unk_0B44", "int32") -- 0x0B44 392 :field("unk_0B48", "int32") -- 0x0B48 393 :ptr("CCharacterComponentPtr") -- 0x0B4C 394 :ptr("unkEquipedMainHandModelPtr") -- 0x0B50 395 :field("unk_0B54", "int32") -- 0x0B54 396 :hex("unkObjectWeaponLastStandValue", "int32") -- 0x0B58 397 :hex("unkObjectWeaponCurrentStandFlag", "int32") -- 0x0B5C 398 :field("unk_0B60", "int32") -- 0x0B60 399 :field("unk_0B64", "int32") -- 0x0B64 400 :field("unk_0B68", "int32") -- 0x0B68 401 :field("unk_0B6C", "int32") -- 0x0B6C 402 :field("unk_0B70", "int32") -- 0x0B70 403 :field("unk_0B74", "int32") -- 0x0B74 404 :field("unk_0B78", "int32") -- 0x0B78 405 :field("unk_0B7C", "int32") -- 0x0B7C 406 :field("unk_0B80", "int32") -- 0x0B80 407 :field("unk_0B84", "int32") -- 0x0B84 408 :hex("unk_0B88", "uint32") -- 0x0B88 409 :hex("unk_0B8C", "uint32") -- 0x0B8C 410 :hex("unk_0B90", "uint32") -- 0x0B90 411 :field("unk_0B94", "int32") -- 0x0B94 412 :field("unk_0B98", "int32") -- 0x0B98 413 :field("unk_0B9C", "int32") -- 0x0B9C 414 :field("unk_0BA0", "int32") -- 0x0BA0 415 :field("unk_0BA4", "int32") -- 0x0BA4 416 :field("unk_0BA8", "int32") -- 0x0BA8 417 :field("unk_0BAC", "int32") -- 0x0BAC 418 :field("unk_0BB0", "int32") -- 0x0BB0 419 :field("unk_0BB4", "int32") -- 0x0BB4 420 :field("unk_0BB8", "int32") -- 0x0BB8 421 :field("unk_0BBC", "int32") -- 0x0BBC 422 :field("unk_0BC0", "int32") -- 0x0BC0 423 :field("unk_0BC4", "int32") -- 0x0BC4 424 :field("unk_0BC8", "int32") -- 0x0BC8 425 :field("unkFloatValue", "float") -- 0x0BCC 426 :field("unk_0BD0", "int32") -- 0x0BD0 427 :field("unk_0BD4", "int32") -- 0x0BD4 428 :field("unk_0BD8", "int32") -- 0x0BD8 429 :field("unk_0BDC", "int32") -- 0x0BDC 430 :field("unk_0BE0", "int32") -- 0x0BE0 431 :field("unk_0BE4", "int32") -- 0x0BE4 432 :field("unk_0BE8", "int32") -- 0x0BE8 433 :hex("UnkCombatFlag", "int32") -- 0x0BEC 434 :field("unk_0BF0", "int32") -- 0x0BF0 435 :field("unk_0BF4", "int32") -- 0x0BF4 436 :field("unk_0BF8", "int32") -- 0x0BF8 437 :field("unk_0BFC", "int32") -- 0x0BFC 438 :field("unk_0C00", "int32") -- 0x0C00 439 :field("unk_0C04", "int32") -- 0x0C04 440 :field("unk_0C08", "int32") -- 0x0C08 441 :field("unk_0C0C", "int32") -- 0x0C0C 442 :field("unk_0C10", "int32") -- 0x0C10 443 :field("unk_0C14", "int32") -- 0x0C14 444 :field("unk_0C18", "int32") -- 0x0C18 445 :field("unk_0C1C", "int32") -- 0x0C1C 446 :field("unk_0C20", "int32") -- 0x0C20 447 :field("unk_0C24", "int32") -- 0x0C24 448 :field("unk_0C28", "int32") -- 0x0C28 449 :field("unk_0C2C", "int32") -- 0x0C2C 450 :field("unk_0C30", "int32") -- 0x0C30 451 :field("unk_0C34", "int32") -- 0x0C34 452 :ptr("CGNamePlateFramePtr") -- 0x0C38 453 :field("unk_0C3C", "int32") -- 0x0C3C 454 :field("unk_0C40", "int32") -- 0x0C40 455 :field("unk_0C44", "int32") -- 0x0C44 456 :field("unk_0C48", "int32") -- 0x0C48 457 :field("unk_0C4C", "int32") -- 0x0C4C 458 459 :structArray("UnitAura", UnitAura, 16) 460 461 :field("m_auraCount", "int32") -- 0x0DD0 462 :structArray("UnitBuff", UnitBuff, 16) 463 464 :field("auraCount", "int32") -- 0x0E54 465 :structArray("UnitBuffSorted", UnitBuff, 16) 466 467 :paddingTo(0xFB0) 468 469 :field("UnitHealthPredicted", "int32") -- 0x0FB0 470 :field("UnitManaPredicted", "int32") -- 0x0FB4 471 :field("UnitRagePredicted", "int32") -- 0x0FB8 472 :field("UnitFocusPredicted", "int32") -- 0x0FBC 473 :field("UnitEnergyPredicted", "int32") -- 0x0FC0 474 :field("UnkPowerPredicted", "int32") -- 0x0FC4 475 :field("UnkPowerPredicted", "int32") -- 0x0FC8 476 :field("UnitRunePowerPredicted", "int32") -- 0x0FCC 477 :field("UnkPowerPredictionTimer", "int32") -- 0x0FD0 478 :field("unk_0FD4", "int32") -- 0x0FD4 479 :field("unk_0FD8", "int32") -- 0x0FD8 480 :field("unk_0FDC", "int32") -- 0x0FDC 481 :ptr("ThreatVtblPtr") -- 0x0FE0 482 :field("unk_0FE4", "int32") -- 0x0FE4 483 :field("unk_0FE8", "int32") -- 0x0FE8 484 :field("unk_0FEC", "int32") -- 0x0FEC 485 :field("unk_0FF0", "int32") -- 0x0FF0 486 :field("unk_0FF4", "int32") -- 0x0FF4 487 :field("unk_0FF8", "int32") -- 0x0FF8 488 :field("unk_0FFC", "int32") -- 0x0FFC 489 :field("unk_1000", "int32") -- 0x1000 490 :field("unk_1004", "int32") -- 0x1004 491 :hex("playerBeginPtr", "int32") -- 0x1008 --if not a player then 8 byte GUID 492 :hex("playerEndPtr", "int32") -- 0x100C 493 :field("unk_1010", "int32") -- 0x1010 494 :paddingTo(0x1068) 495 :field("Health", "uint32") -- 0x1068 496 :field("Mana", "uint32") -- 0x106C 497 :paddingTo(0x1088) 498 :field("MaxHealth", "uint32") -- 0x1088 499 :field("MaxMana", "uint32") -- 0x108C 500 :paddingTo(0x1110) 501 :field("maxInteractDistance", "float") -- 0x1100 502 :padding(0x33C) 503 504 -- #include "load_unit_target.lua"