/ cheatengine / cmapstaticentity.lua
cmapstaticentity.lua
1 -- #include "cmapbaseobj.lua" 2 3 local CMapStaticEntity = Struct("CMapStaticEntity", CMapBaseObj) 4 :paddingTo(0x28) 5 :field("unkFlags", "uint32") 6 :field("unkCounter", "int32") 7 :field("unk_030", "float") 8 :ptr("CM2Model", "model") 9 :embed("sphere", CAaSphere) 10 :embed("bbox", CAaBox) 11 :embed("vec2", C3Vector) 12 :embed("position", C3Vector) 13 :field("scale", "float") 14 :paddingTo(0x84) 15 :embed("m2AmbietColor", CImVector) 16 :embed("m2DiffuseColor", CImVector) 17 :field("unk_08C", "float")