/ cheatengine / cmapstaticentity.lua
cmapstaticentity.lua
 1  -- #include "cmapbaseobj.lua"
 2  
 3  local CMapStaticEntity = Struct("CMapStaticEntity", CMapBaseObj)
 4      :paddingTo(0x28)
 5      :field("unkFlags", "uint32")
 6      :field("unkCounter", "int32")
 7      :field("unk_030", "float")
 8      :ptr("CM2Model", "model")
 9      :embed("sphere", CAaSphere)
10      :embed("bbox", CAaBox)
11      :embed("vec2", C3Vector)
12      :embed("position", C3Vector)
13      :field("scale", "float")
14      :paddingTo(0x84)
15      :embed("m2AmbietColor", CImVector)
16      :embed("m2DiffuseColor", CImVector)
17      :field("unk_08C", "float")