/ cheatengine / load_unit_target.lua
load_unit_target.lua
1 local addr, typ = GetCGObjectAddr(readQword(0x00bd07b0)) -- target guid 2 if addr then 3 if typ == "unit" then 4 loadStructToTable(CGUnit, addr) 5 end 6 end
1 local addr, typ = GetCGObjectAddr(readQword(0x00bd07b0)) -- target guid 2 if addr then 3 if typ == "unit" then 4 loadStructToTable(CGUnit, addr) 5 end 6 end