quad.vs.glsl
1 #version 420 2 3 // file: quad.vs.glsl 4 // author: chmod777 5 // license: GNU AGPL v3 6 7 layout (location = 0) in vec2 coords; 8 layout (location = 1) in vec2 uv; 9 10 out DataVS { 11 vec2 uv; 12 } vs_out; 13 14 void main() { 15 vs_out.uv = uv; 16 gl_Position = vec4(coords, 0, 1); 17 }