README.md
  1  # debug
  2  [![Build Status](https://travis-ci.org/debug-js/debug.svg?branch=master)](https://travis-ci.org/debug-js/debug)  [![Coverage Status](https://coveralls.io/repos/github/debug-js/debug/badge.svg?branch=master)](https://coveralls.io/github/debug-js/debug?branch=master)  [![Slack](https://visionmedia-community-slackin.now.sh/badge.svg)](https://visionmedia-community-slackin.now.sh/) [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers)
  3  [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors)
  4  
  5  <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">
  6  
  7  A tiny JavaScript debugging utility modelled after Node.js core's debugging
  8  technique. Works in Node.js and web browsers.
  9  
 10  ## Installation
 11  
 12  ```bash
 13  $ npm install debug
 14  ```
 15  
 16  ## Usage
 17  
 18  `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole.
 19  
 20  Example [_app.js_](./examples/node/app.js):
 21  
 22  ```js
 23  var debug = require('debug')('http')
 24    , http = require('http')
 25    , name = 'My App';
 26  
 27  // fake app
 28  
 29  debug('booting %o', name);
 30  
 31  http.createServer(function(req, res){
 32    debug(req.method + ' ' + req.url);
 33    res.end('hello\n');
 34  }).listen(3000, function(){
 35    debug('listening');
 36  });
 37  
 38  // fake worker of some kind
 39  
 40  require('./worker');
 41  ```
 42  
 43  Example [_worker.js_](./examples/node/worker.js):
 44  
 45  ```js
 46  var a = require('debug')('worker:a')
 47    , b = require('debug')('worker:b');
 48  
 49  function work() {
 50    a('doing lots of uninteresting work');
 51    setTimeout(work, Math.random() * 1000);
 52  }
 53  
 54  work();
 55  
 56  function workb() {
 57    b('doing some work');
 58    setTimeout(workb, Math.random() * 2000);
 59  }
 60  
 61  workb();
 62  ```
 63  
 64  The `DEBUG` environment variable is then used to enable these based on space or
 65  comma-delimited names.
 66  
 67  Here are some examples:
 68  
 69  <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png">
 70  <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png">
 71  <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png">
 72  
 73  #### Windows command prompt notes
 74  
 75  ##### CMD
 76  
 77  On Windows the environment variable is set using the `set` command.
 78  
 79  ```cmd
 80  set DEBUG=*,-not_this
 81  ```
 82  
 83  Example:
 84  
 85  ```cmd
 86  set DEBUG=* & node app.js
 87  ```
 88  
 89  ##### PowerShell (VS Code default)
 90  
 91  PowerShell uses different syntax to set environment variables.
 92  
 93  ```cmd
 94  $env:DEBUG = "*,-not_this"
 95  ```
 96  
 97  Example:
 98  
 99  ```cmd
100  $env:DEBUG='app';node app.js
101  ```
102  
103  Then, run the program to be debugged as usual.
104  
105  npm script example:
106  ```js
107    "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js",
108  ```
109  
110  ## Namespace Colors
111  
112  Every debug instance has a color generated for it based on its namespace name.
113  This helps when visually parsing the debug output to identify which debug instance
114  a debug line belongs to.
115  
116  #### Node.js
117  
118  In Node.js, colors are enabled when stderr is a TTY. You also _should_ install
119  the [`supports-color`](https://npmjs.org/supports-color) module alongside debug,
120  otherwise debug will only use a small handful of basic colors.
121  
122  <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png">
123  
124  #### Web Browser
125  
126  Colors are also enabled on "Web Inspectors" that understand the `%c` formatting
127  option. These are WebKit web inspectors, Firefox ([since version
128  31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/))
129  and the Firebug plugin for Firefox (any version).
130  
131  <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png">
132  
133  
134  ## Millisecond diff
135  
136  When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls.
137  
138  <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">
139  
140  When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below:
141  
142  <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png">
143  
144  
145  ## Conventions
146  
147  If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser".  If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable.  You can then use it for normal output as well as debug output.
148  
149  ## Wildcards
150  
151  The `*` character may be used as a wildcard. Suppose for example your library has
152  debuggers named "connect:bodyParser", "connect:compress", "connect:session",
153  instead of listing all three with
154  `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do
155  `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`.
156  
157  You can also exclude specific debuggers by prefixing them with a "-" character.
158  For example, `DEBUG=*,-connect:*` would include all debuggers except those
159  starting with "connect:".
160  
161  ## Environment Variables
162  
163  When running through Node.js, you can set a few environment variables that will
164  change the behavior of the debug logging:
165  
166  | Name      | Purpose                                         |
167  |-----------|-------------------------------------------------|
168  | `DEBUG`   | Enables/disables specific debugging namespaces. |
169  | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY).  |
170  | `DEBUG_COLORS`| Whether or not to use colors in the debug output. |
171  | `DEBUG_DEPTH` | Object inspection depth.                    |
172  | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. |
173  
174  
175  __Note:__ The environment variables beginning with `DEBUG_` end up being
176  converted into an Options object that gets used with `%o`/`%O` formatters.
177  See the Node.js documentation for
178  [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options)
179  for the complete list.
180  
181  ## Formatters
182  
183  Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting.
184  Below are the officially supported formatters:
185  
186  | Formatter | Representation |
187  |-----------|----------------|
188  | `%O`      | Pretty-print an Object on multiple lines. |
189  | `%o`      | Pretty-print an Object all on a single line. |
190  | `%s`      | String. |
191  | `%d`      | Number (both integer and float). |
192  | `%j`      | JSON. Replaced with the string '[Circular]' if the argument contains circular references. |
193  | `%%`      | Single percent sign ('%'). This does not consume an argument. |
194  
195  
196  ### Custom formatters
197  
198  You can add custom formatters by extending the `debug.formatters` object.
199  For example, if you wanted to add support for rendering a Buffer as hex with
200  `%h`, you could do something like:
201  
202  ```js
203  const createDebug = require('debug')
204  createDebug.formatters.h = (v) => {
205    return v.toString('hex')
206  }
207  
208  // …elsewhere
209  const debug = createDebug('foo')
210  debug('this is hex: %h', new Buffer('hello world'))
211  //   foo this is hex: 68656c6c6f20776f726c6421 +0ms
212  ```
213  
214  
215  ## Browser Support
216  
217  You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify),
218  or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest),
219  if you don't want to build it yourself.
220  
221  Debug's enable state is currently persisted by `localStorage`.
222  Consider the situation shown below where you have `worker:a` and `worker:b`,
223  and wish to debug both. You can enable this using `localStorage.debug`:
224  
225  ```js
226  localStorage.debug = 'worker:*'
227  ```
228  
229  And then refresh the page.
230  
231  ```js
232  a = debug('worker:a');
233  b = debug('worker:b');
234  
235  setInterval(function(){
236    a('doing some work');
237  }, 1000);
238  
239  setInterval(function(){
240    b('doing some work');
241  }, 1200);
242  ```
243  
244  
245  ## Output streams
246  
247    By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method:
248  
249  Example [_stdout.js_](./examples/node/stdout.js):
250  
251  ```js
252  var debug = require('debug');
253  var error = debug('app:error');
254  
255  // by default stderr is used
256  error('goes to stderr!');
257  
258  var log = debug('app:log');
259  // set this namespace to log via console.log
260  log.log = console.log.bind(console); // don't forget to bind to console!
261  log('goes to stdout');
262  error('still goes to stderr!');
263  
264  // set all output to go via console.info
265  // overrides all per-namespace log settings
266  debug.log = console.info.bind(console);
267  error('now goes to stdout via console.info');
268  log('still goes to stdout, but via console.info now');
269  ```
270  
271  ## Extend
272  You can simply extend debugger 
273  ```js
274  const log = require('debug')('auth');
275  
276  //creates new debug instance with extended namespace
277  const logSign = log.extend('sign');
278  const logLogin = log.extend('login');
279  
280  log('hello'); // auth hello
281  logSign('hello'); //auth:sign hello
282  logLogin('hello'); //auth:login hello
283  ```
284  
285  ## Set dynamically
286  
287  You can also enable debug dynamically by calling the `enable()` method :
288  
289  ```js
290  let debug = require('debug');
291  
292  console.log(1, debug.enabled('test'));
293  
294  debug.enable('test');
295  console.log(2, debug.enabled('test'));
296  
297  debug.disable();
298  console.log(3, debug.enabled('test'));
299  
300  ```
301  
302  print :   
303  ```
304  1 false
305  2 true
306  3 false
307  ```
308  
309  Usage :  
310  `enable(namespaces)`  
311  `namespaces` can include modes separated by a colon and wildcards.
312     
313  Note that calling `enable()` completely overrides previously set DEBUG variable : 
314  
315  ```
316  $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))'
317  => false
318  ```
319  
320  `disable()`
321  
322  Will disable all namespaces. The functions returns the namespaces currently
323  enabled (and skipped). This can be useful if you want to disable debugging
324  temporarily without knowing what was enabled to begin with.
325  
326  For example:
327  
328  ```js
329  let debug = require('debug');
330  debug.enable('foo:*,-foo:bar');
331  let namespaces = debug.disable();
332  debug.enable(namespaces);
333  ```
334  
335  Note: There is no guarantee that the string will be identical to the initial
336  enable string, but semantically they will be identical.
337  
338  ## Checking whether a debug target is enabled
339  
340  After you've created a debug instance, you can determine whether or not it is
341  enabled by checking the `enabled` property:
342  
343  ```javascript
344  const debug = require('debug')('http');
345  
346  if (debug.enabled) {
347    // do stuff...
348  }
349  ```
350  
351  You can also manually toggle this property to force the debug instance to be
352  enabled or disabled.
353  
354  ## Usage in child processes
355  
356  Due to the way `debug` detects if the output is a TTY or not, colors are not shown in child processes when `stderr` is piped. A solution is to pass the `DEBUG_COLORS=1` environment variable to the child process.  
357  For example:
358  
359  ```javascript
360  worker = fork(WORKER_WRAP_PATH, [workerPath], {
361    stdio: [
362      /* stdin: */ 0,
363      /* stdout: */ 'pipe',
364      /* stderr: */ 'pipe',
365      'ipc',
366    ],
367    env: Object.assign({}, process.env, {
368      DEBUG_COLORS: 1 // without this settings, colors won't be shown
369    }),
370  });
371  
372  worker.stderr.pipe(process.stderr, { end: false });
373  ```
374  
375  
376  ## Authors
377  
378   - TJ Holowaychuk
379   - Nathan Rajlich
380   - Andrew Rhyne
381   - Josh Junon
382  
383  ## Backers
384  
385  Support us with a monthly donation and help us continue our activities. [[Become a backer](https://opencollective.com/debug#backer)]
386  
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417  
418  
419  ## Sponsors
420  
421  Become a sponsor and get your logo on our README on Github with a link to your site. [[Become a sponsor](https://opencollective.com/debug#sponsor)]
422  
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453  
454  ## License
455  
456  (The MIT License)
457  
458  Copyright (c) 2014-2017 TJ Holowaychuk &lt;tj@vision-media.ca&gt;
459  Copyright (c) 2018-2021 Josh Junon
460  
461  Permission is hereby granted, free of charge, to any person obtaining
462  a copy of this software and associated documentation files (the
463  'Software'), to deal in the Software without restriction, including
464  without limitation the rights to use, copy, modify, merge, publish,
465  distribute, sublicense, and/or sell copies of the Software, and to
466  permit persons to whom the Software is furnished to do so, subject to
467  the following conditions:
468  
469  The above copyright notice and this permission notice shall be
470  included in all copies or substantial portions of the Software.
471  
472  THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
473  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
474  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
475  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
476  CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
477  TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
478  SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.