project.godot
1 ; Engine configuration file. 2 ; It's best edited using the editor UI and not directly, 3 ; since the parameters that go here are not all obvious. 4 ; 5 ; Format: 6 ; [section] ; section goes between [] 7 ; param=value ; assign values to parameters 8 9 config_version=5 10 11 [application] 12 13 config/name="3D Fighter" 14 run/main_scene="res://nodes/MainMenu.tscn" 15 config/features=PackedStringArray("4.3", "C#", "Forward Plus") 16 config/icon="res://icon.svg" 17 18 [dotnet] 19 20 project/assembly_name="3D Fighter" 21 22 [input] 23 24 ui_accept={ 25 "deadzone": 0.5, 26 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) 27 , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194310,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) 28 , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":32,"location":0,"echo":false,"script":null) 29 , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) 30 ] 31 } 32 ui_cancel={ 33 "deadzone": 0.5, 34 "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194305,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) 35 , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null) 36 ] 37 } 38 Attack1={ 39 "deadzone": 0.5, 40 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":2,"pressure":0.0,"pressed":true,"script":null) 41 ] 42 } 43 Attack2={ 44 "deadzone": 0.5, 45 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":3,"pressure":0.0,"pressed":true,"script":null) 46 ] 47 } 48 Attack3={ 49 "deadzone": 0.5, 50 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":true,"script":null) 51 ] 52 } 53 Attack4={ 54 "deadzone": 0.5, 55 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":true,"script":null) 56 ] 57 } 58 MenuOpen={ 59 "deadzone": 0.5, 60 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":6,"pressure":0.0,"pressed":true,"script":null) 61 ] 62 } 63 MoveDown={ 64 "deadzone": 0.5, 65 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":12,"pressure":0.0,"pressed":true,"script":null) 66 ] 67 } 68 MoveLeft={ 69 "deadzone": 0.5, 70 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":13,"pressure":0.0,"pressed":true,"script":null) 71 ] 72 } 73 MoveRight={ 74 "deadzone": 0.5, 75 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":14,"pressure":0.0,"pressed":true,"script":null) 76 ] 77 } 78 MoveUp={ 79 "deadzone": 0.5, 80 "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":11,"pressure":0.0,"pressed":true,"script":null) 81 ] 82 }