/ godot / util / FightInput.cs
FightInput.cs
 1  namespace Game.Util;
 2  
 3  public enum FightInput
 4  {
 5  	Neutral = 0,
 6  	MoveForward,
 7  	MoveBackward,
 8  	MoveLeft,
 9  	MoveRight,
10  	MoveDashForward,
11  	MoveDashBackward,
12  	MoveSidewalkLeft,
13  	MoveSidewalkRight,
14  	Attack1,
15  	Attack2,
16  	Attack3,
17  	Attack4,
18  	Attack12,
19  	Attack13,
20  	Attack14,
21  	Attack23,
22  	Attack24,
23  	Attack34,
24  	Attack123,
25  	Attack124,
26  	Attack134,
27  	Attack234,
28  	Attack1234,
29  	
30  	PlayerTwo_MoveForward,
31  	PlayerTwo_MoveBackward,
32  	PlayerTwo_MoveLeft,
33  	PlayerTwo_MoveRight,
34  	PlayerTwo_MoveDashForward,
35  	PlayerTwo_MoveDashBackward,
36  	PlayerTwo_MoveSidewalkLeft,
37  	PlayerTwo_MoveSidewalkRight,
38  	PlayerTwo_Attack1,
39  	PlayerTwo_Attack2,
40  	PlayerTwo_Attack3,
41  	PlayerTwo_Attack4,
42  	PlayerTwo_Attack12,
43  	PlayerTwo_Attack13,
44  	PlayerTwo_Attack14,
45  	PlayerTwo_Attack23,
46  	PlayerTwo_Attack24,
47  	PlayerTwo_Attack34,
48  	PlayerTwo_Attack123,
49  	PlayerTwo_Attack124,
50  	PlayerTwo_Attack134,
51  	PlayerTwo_Attack234,
52  	PlayerTwo_Attack1234,
53  }