MTLResourceStateCommandEncoder.hpp
1 //------------------------------------------------------------------------------------------------------------------------------------------------------------- 2 // 3 // Metal/MTLResourceStateCommandEncoder.hpp 4 // 5 // Copyright 2020-2024 Apple Inc. 6 // 7 // Licensed under the Apache License, Version 2.0 (the "License"); 8 // you may not use this file except in compliance with the License. 9 // You may obtain a copy of the License at 10 // 11 // http://www.apache.org/licenses/LICENSE-2.0 12 // 13 // Unless required by applicable law or agreed to in writing, software 14 // distributed under the License is distributed on an "AS IS" BASIS, 15 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 16 // See the License for the specific language governing permissions and 17 // limitations under the License. 18 // 19 //------------------------------------------------------------------------------------------------------------------------------------------------------------- 20 21 #pragma once 22 23 #include "MTLDefines.hpp" 24 #include "MTLHeaderBridge.hpp" 25 #include "MTLPrivate.hpp" 26 27 #include <Foundation/Foundation.hpp> 28 29 #include "MTLCommandEncoder.hpp" 30 #include "MTLTypes.hpp" 31 32 namespace MTL 33 { 34 _MTL_ENUM(NS::UInteger, SparseTextureMappingMode) { 35 SparseTextureMappingModeMap = 0, 36 SparseTextureMappingModeUnmap = 1, 37 }; 38 39 struct MapIndirectArguments 40 { 41 uint32_t regionOriginX; 42 uint32_t regionOriginY; 43 uint32_t regionOriginZ; 44 uint32_t regionSizeWidth; 45 uint32_t regionSizeHeight; 46 uint32_t regionSizeDepth; 47 uint32_t mipMapLevel; 48 uint32_t sliceId; 49 } _MTL_PACKED; 50 51 class ResourceStateCommandEncoder : public NS::Referencing<ResourceStateCommandEncoder, CommandEncoder> 52 { 53 public: 54 void updateTextureMappings(const class Texture* texture, const MTL::SparseTextureMappingMode mode, const MTL::Region* regions, const NS::UInteger* mipLevels, const NS::UInteger* slices, NS::UInteger numRegions); 55 56 void updateTextureMapping(const class Texture* texture, const MTL::SparseTextureMappingMode mode, const MTL::Region region, const NS::UInteger mipLevel, const NS::UInteger slice); 57 58 void updateTextureMapping(const class Texture* texture, const MTL::SparseTextureMappingMode mode, const class Buffer* indirectBuffer, NS::UInteger indirectBufferOffset); 59 60 void updateFence(const class Fence* fence); 61 62 void waitForFence(const class Fence* fence); 63 64 void moveTextureMappingsFromTexture(const class Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, MTL::Origin sourceOrigin, MTL::Size sourceSize, const class Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, MTL::Origin destinationOrigin); 65 }; 66 67 } 68 69 // method: updateTextureMappings:mode:regions:mipLevels:slices:numRegions: 70 _MTL_INLINE void MTL::ResourceStateCommandEncoder::updateTextureMappings(const MTL::Texture* texture, const MTL::SparseTextureMappingMode mode, const MTL::Region* regions, const NS::UInteger* mipLevels, const NS::UInteger* slices, NS::UInteger numRegions) 71 { 72 Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(updateTextureMappings_mode_regions_mipLevels_slices_numRegions_), texture, mode, regions, mipLevels, slices, numRegions); 73 } 74 75 // method: updateTextureMapping:mode:region:mipLevel:slice: 76 _MTL_INLINE void MTL::ResourceStateCommandEncoder::updateTextureMapping(const MTL::Texture* texture, const MTL::SparseTextureMappingMode mode, const MTL::Region region, const NS::UInteger mipLevel, const NS::UInteger slice) 77 { 78 Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(updateTextureMapping_mode_region_mipLevel_slice_), texture, mode, region, mipLevel, slice); 79 } 80 81 // method: updateTextureMapping:mode:indirectBuffer:indirectBufferOffset: 82 _MTL_INLINE void MTL::ResourceStateCommandEncoder::updateTextureMapping(const MTL::Texture* texture, const MTL::SparseTextureMappingMode mode, const MTL::Buffer* indirectBuffer, NS::UInteger indirectBufferOffset) 83 { 84 Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(updateTextureMapping_mode_indirectBuffer_indirectBufferOffset_), texture, mode, indirectBuffer, indirectBufferOffset); 85 } 86 87 // method: updateFence: 88 _MTL_INLINE void MTL::ResourceStateCommandEncoder::updateFence(const MTL::Fence* fence) 89 { 90 Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(updateFence_), fence); 91 } 92 93 // method: waitForFence: 94 _MTL_INLINE void MTL::ResourceStateCommandEncoder::waitForFence(const MTL::Fence* fence) 95 { 96 Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(waitForFence_), fence); 97 } 98 99 // method: moveTextureMappingsFromTexture:sourceSlice:sourceLevel:sourceOrigin:sourceSize:toTexture:destinationSlice:destinationLevel:destinationOrigin: 100 _MTL_INLINE void MTL::ResourceStateCommandEncoder::moveTextureMappingsFromTexture(const MTL::Texture* sourceTexture, NS::UInteger sourceSlice, NS::UInteger sourceLevel, MTL::Origin sourceOrigin, MTL::Size sourceSize, const MTL::Texture* destinationTexture, NS::UInteger destinationSlice, NS::UInteger destinationLevel, MTL::Origin destinationOrigin) 101 { 102 Object::sendMessage<void>(this, _MTL_PRIVATE_SEL(moveTextureMappingsFromTexture_sourceSlice_sourceLevel_sourceOrigin_sourceSize_toTexture_destinationSlice_destinationLevel_destinationOrigin_), sourceTexture, sourceSlice, sourceLevel, sourceOrigin, sourceSize, destinationTexture, destinationSlice, destinationLevel, destinationOrigin); 103 }