/ main.lua
main.lua
 1  local Game = require("src.game")
 2  
 3  local game
 4  
 5  function love.load()
 6    love.graphics.setDefaultFilter("nearest", "nearest")
 7    game = Game.new()
 8    game:load()
 9  end
10  
11  function love.update(dt)
12    game:update(dt)
13  end
14  
15  function love.draw()
16    game:draw()
17  end
18  
19  function love.keypressed(key)
20    game:keypressed(key)
21  end
22  
23  function love.keyreleased(key)
24    game:keyreleased(key)
25  end
26  
27  function love.mousepressed(x, y, button)
28    game:mousepressed(x, y, button)
29  end
30  
31  function love.mousereleased(x, y, button)
32    game:mousereleased(x, y, button)
33  end
34  
35  function love.mousemoved(x, y, dx, dy)
36    game:mousemoved(x, y, dx, dy)
37  end