/ main.lua
main.lua
1 local Game = require("src.game") 2 3 local game 4 5 function love.load() 6 love.graphics.setDefaultFilter("nearest", "nearest") 7 game = Game.new() 8 game:load() 9 end 10 11 function love.update(dt) 12 game:update(dt) 13 end 14 15 function love.draw() 16 game:draw() 17 end 18 19 function love.keypressed(key) 20 game:keypressed(key) 21 end 22 23 function love.keyreleased(key) 24 game:keyreleased(key) 25 end 26 27 function love.mousepressed(x, y, button) 28 game:mousepressed(x, y, button) 29 end 30 31 function love.mousereleased(x, y, button) 32 game:mousereleased(x, y, button) 33 end 34 35 function love.mousemoved(x, y, dx, dy) 36 game:mousemoved(x, y, dx, dy) 37 end