/ node_modules / debug / README.md
README.md
  1  # debug
  2  [![OpenCollective](https://opencollective.com/debug/backers/badge.svg)](#backers)
  3  [![OpenCollective](https://opencollective.com/debug/sponsors/badge.svg)](#sponsors)
  4  
  5  <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">
  6  
  7  A tiny JavaScript debugging utility modelled after Node.js core's debugging
  8  technique. Works in Node.js and web browsers.
  9  
 10  ## Installation
 11  
 12  ```bash
 13  $ npm install debug
 14  ```
 15  
 16  ## Usage
 17  
 18  `debug` exposes a function; simply pass this function the name of your module, and it will return a decorated version of `console.error` for you to pass debug statements to. This will allow you to toggle the debug output for different parts of your module as well as the module as a whole.
 19  
 20  Example [_app.js_](./examples/node/app.js):
 21  
 22  ```js
 23  var debug = require('debug')('http')
 24    , http = require('http')
 25    , name = 'My App';
 26  
 27  // fake app
 28  
 29  debug('booting %o', name);
 30  
 31  http.createServer(function(req, res){
 32    debug(req.method + ' ' + req.url);
 33    res.end('hello\n');
 34  }).listen(3000, function(){
 35    debug('listening');
 36  });
 37  
 38  // fake worker of some kind
 39  
 40  require('./worker');
 41  ```
 42  
 43  Example [_worker.js_](./examples/node/worker.js):
 44  
 45  ```js
 46  var a = require('debug')('worker:a')
 47    , b = require('debug')('worker:b');
 48  
 49  function work() {
 50    a('doing lots of uninteresting work');
 51    setTimeout(work, Math.random() * 1000);
 52  }
 53  
 54  work();
 55  
 56  function workb() {
 57    b('doing some work');
 58    setTimeout(workb, Math.random() * 2000);
 59  }
 60  
 61  workb();
 62  ```
 63  
 64  The `DEBUG` environment variable is then used to enable these based on space or
 65  comma-delimited names.
 66  
 67  Here are some examples:
 68  
 69  <img width="647" alt="screen shot 2017-08-08 at 12 53 04 pm" src="https://user-images.githubusercontent.com/71256/29091703-a6302cdc-7c38-11e7-8304-7c0b3bc600cd.png">
 70  <img width="647" alt="screen shot 2017-08-08 at 12 53 38 pm" src="https://user-images.githubusercontent.com/71256/29091700-a62a6888-7c38-11e7-800b-db911291ca2b.png">
 71  <img width="647" alt="screen shot 2017-08-08 at 12 53 25 pm" src="https://user-images.githubusercontent.com/71256/29091701-a62ea114-7c38-11e7-826a-2692bedca740.png">
 72  
 73  #### Windows command prompt notes
 74  
 75  ##### CMD
 76  
 77  On Windows the environment variable is set using the `set` command.
 78  
 79  ```cmd
 80  set DEBUG=*,-not_this
 81  ```
 82  
 83  Example:
 84  
 85  ```cmd
 86  set DEBUG=* & node app.js
 87  ```
 88  
 89  ##### PowerShell (VS Code default)
 90  
 91  PowerShell uses different syntax to set environment variables.
 92  
 93  ```cmd
 94  $env:DEBUG = "*,-not_this"
 95  ```
 96  
 97  Example:
 98  
 99  ```cmd
100  $env:DEBUG='app';node app.js
101  ```
102  
103  Then, run the program to be debugged as usual.
104  
105  npm script example:
106  ```js
107    "windowsDebug": "@powershell -Command $env:DEBUG='*';node app.js",
108  ```
109  
110  ## Namespace Colors
111  
112  Every debug instance has a color generated for it based on its namespace name.
113  This helps when visually parsing the debug output to identify which debug instance
114  a debug line belongs to.
115  
116  #### Node.js
117  
118  In Node.js, colors are enabled when stderr is a TTY. You also _should_ install
119  the [`supports-color`](https://npmjs.org/supports-color) module alongside debug,
120  otherwise debug will only use a small handful of basic colors.
121  
122  <img width="521" src="https://user-images.githubusercontent.com/71256/29092181-47f6a9e6-7c3a-11e7-9a14-1928d8a711cd.png">
123  
124  #### Web Browser
125  
126  Colors are also enabled on "Web Inspectors" that understand the `%c` formatting
127  option. These are WebKit web inspectors, Firefox ([since version
128  31](https://hacks.mozilla.org/2014/05/editable-box-model-multiple-selection-sublime-text-keys-much-more-firefox-developer-tools-episode-31/))
129  and the Firebug plugin for Firefox (any version).
130  
131  <img width="524" src="https://user-images.githubusercontent.com/71256/29092033-b65f9f2e-7c39-11e7-8e32-f6f0d8e865c1.png">
132  
133  
134  ## Millisecond diff
135  
136  When actively developing an application it can be useful to see when the time spent between one `debug()` call and the next. Suppose for example you invoke `debug()` before requesting a resource, and after as well, the "+NNNms" will show you how much time was spent between calls.
137  
138  <img width="647" src="https://user-images.githubusercontent.com/71256/29091486-fa38524c-7c37-11e7-895f-e7ec8e1039b6.png">
139  
140  When stdout is not a TTY, `Date#toISOString()` is used, making it more useful for logging the debug information as shown below:
141  
142  <img width="647" src="https://user-images.githubusercontent.com/71256/29091956-6bd78372-7c39-11e7-8c55-c948396d6edd.png">
143  
144  
145  ## Conventions
146  
147  If you're using this in one or more of your libraries, you _should_ use the name of your library so that developers may toggle debugging as desired without guessing names. If you have more than one debuggers you _should_ prefix them with your library name and use ":" to separate features. For example "bodyParser" from Connect would then be "connect:bodyParser".  If you append a "*" to the end of your name, it will always be enabled regardless of the setting of the DEBUG environment variable.  You can then use it for normal output as well as debug output.
148  
149  ## Wildcards
150  
151  The `*` character may be used as a wildcard. Suppose for example your library has
152  debuggers named "connect:bodyParser", "connect:compress", "connect:session",
153  instead of listing all three with
154  `DEBUG=connect:bodyParser,connect:compress,connect:session`, you may simply do
155  `DEBUG=connect:*`, or to run everything using this module simply use `DEBUG=*`.
156  
157  You can also exclude specific debuggers by prefixing them with a "-" character.
158  For example, `DEBUG=*,-connect:*` would include all debuggers except those
159  starting with "connect:".
160  
161  ## Environment Variables
162  
163  When running through Node.js, you can set a few environment variables that will
164  change the behavior of the debug logging:
165  
166  | Name      | Purpose                                         |
167  |-----------|-------------------------------------------------|
168  | `DEBUG`   | Enables/disables specific debugging namespaces. |
169  | `DEBUG_HIDE_DATE` | Hide date from debug output (non-TTY).  |
170  | `DEBUG_COLORS`| Whether or not to use colors in the debug output. |
171  | `DEBUG_DEPTH` | Object inspection depth.                    |
172  | `DEBUG_SHOW_HIDDEN` | Shows hidden properties on inspected objects. |
173  
174  
175  __Note:__ The environment variables beginning with `DEBUG_` end up being
176  converted into an Options object that gets used with `%o`/`%O` formatters.
177  See the Node.js documentation for
178  [`util.inspect()`](https://nodejs.org/api/util.html#util_util_inspect_object_options)
179  for the complete list.
180  
181  ## Formatters
182  
183  Debug uses [printf-style](https://wikipedia.org/wiki/Printf_format_string) formatting.
184  Below are the officially supported formatters:
185  
186  | Formatter | Representation |
187  |-----------|----------------|
188  | `%O`      | Pretty-print an Object on multiple lines. |
189  | `%o`      | Pretty-print an Object all on a single line. |
190  | `%s`      | String. |
191  | `%d`      | Number (both integer and float). |
192  | `%j`      | JSON. Replaced with the string '[Circular]' if the argument contains circular references. |
193  | `%%`      | Single percent sign ('%'). This does not consume an argument. |
194  
195  
196  ### Custom formatters
197  
198  You can add custom formatters by extending the `debug.formatters` object.
199  For example, if you wanted to add support for rendering a Buffer as hex with
200  `%h`, you could do something like:
201  
202  ```js
203  const createDebug = require('debug')
204  createDebug.formatters.h = (v) => {
205    return v.toString('hex')
206  }
207  
208  // …elsewhere
209  const debug = createDebug('foo')
210  debug('this is hex: %h', new Buffer('hello world'))
211  //   foo this is hex: 68656c6c6f20776f726c6421 +0ms
212  ```
213  
214  
215  ## Browser Support
216  
217  You can build a browser-ready script using [browserify](https://github.com/substack/node-browserify),
218  or just use the [browserify-as-a-service](https://wzrd.in/) [build](https://wzrd.in/standalone/debug@latest),
219  if you don't want to build it yourself.
220  
221  Debug's enable state is currently persisted by `localStorage`.
222  Consider the situation shown below where you have `worker:a` and `worker:b`,
223  and wish to debug both. You can enable this using `localStorage.debug`:
224  
225  ```js
226  localStorage.debug = 'worker:*'
227  ```
228  
229  And then refresh the page.
230  
231  ```js
232  a = debug('worker:a');
233  b = debug('worker:b');
234  
235  setInterval(function(){
236    a('doing some work');
237  }, 1000);
238  
239  setInterval(function(){
240    b('doing some work');
241  }, 1200);
242  ```
243  
244  In Chromium-based web browsers (e.g. Brave, Chrome, and Electron), the JavaScript console will—by default—only show messages logged by `debug` if the "Verbose" log level is _enabled_.
245  
246  <img width="647" src="https://user-images.githubusercontent.com/7143133/152083257-29034707-c42c-4959-8add-3cee850e6fcf.png">
247  
248  ## Output streams
249  
250    By default `debug` will log to stderr, however this can be configured per-namespace by overriding the `log` method:
251  
252  Example [_stdout.js_](./examples/node/stdout.js):
253  
254  ```js
255  var debug = require('debug');
256  var error = debug('app:error');
257  
258  // by default stderr is used
259  error('goes to stderr!');
260  
261  var log = debug('app:log');
262  // set this namespace to log via console.log
263  log.log = console.log.bind(console); // don't forget to bind to console!
264  log('goes to stdout');
265  error('still goes to stderr!');
266  
267  // set all output to go via console.info
268  // overrides all per-namespace log settings
269  debug.log = console.info.bind(console);
270  error('now goes to stdout via console.info');
271  log('still goes to stdout, but via console.info now');
272  ```
273  
274  ## Extend
275  You can simply extend debugger 
276  ```js
277  const log = require('debug')('auth');
278  
279  //creates new debug instance with extended namespace
280  const logSign = log.extend('sign');
281  const logLogin = log.extend('login');
282  
283  log('hello'); // auth hello
284  logSign('hello'); //auth:sign hello
285  logLogin('hello'); //auth:login hello
286  ```
287  
288  ## Set dynamically
289  
290  You can also enable debug dynamically by calling the `enable()` method :
291  
292  ```js
293  let debug = require('debug');
294  
295  console.log(1, debug.enabled('test'));
296  
297  debug.enable('test');
298  console.log(2, debug.enabled('test'));
299  
300  debug.disable();
301  console.log(3, debug.enabled('test'));
302  
303  ```
304  
305  print :   
306  ```
307  1 false
308  2 true
309  3 false
310  ```
311  
312  Usage :  
313  `enable(namespaces)`  
314  `namespaces` can include modes separated by a colon and wildcards.
315     
316  Note that calling `enable()` completely overrides previously set DEBUG variable : 
317  
318  ```
319  $ DEBUG=foo node -e 'var dbg = require("debug"); dbg.enable("bar"); console.log(dbg.enabled("foo"))'
320  => false
321  ```
322  
323  `disable()`
324  
325  Will disable all namespaces. The functions returns the namespaces currently
326  enabled (and skipped). This can be useful if you want to disable debugging
327  temporarily without knowing what was enabled to begin with.
328  
329  For example:
330  
331  ```js
332  let debug = require('debug');
333  debug.enable('foo:*,-foo:bar');
334  let namespaces = debug.disable();
335  debug.enable(namespaces);
336  ```
337  
338  Note: There is no guarantee that the string will be identical to the initial
339  enable string, but semantically they will be identical.
340  
341  ## Checking whether a debug target is enabled
342  
343  After you've created a debug instance, you can determine whether or not it is
344  enabled by checking the `enabled` property:
345  
346  ```javascript
347  const debug = require('debug')('http');
348  
349  if (debug.enabled) {
350    // do stuff...
351  }
352  ```
353  
354  You can also manually toggle this property to force the debug instance to be
355  enabled or disabled.
356  
357  ## Usage in child processes
358  
359  Due to the way `debug` detects if the output is a TTY or not, colors are not shown in child processes when `stderr` is piped. A solution is to pass the `DEBUG_COLORS=1` environment variable to the child process.  
360  For example:
361  
362  ```javascript
363  worker = fork(WORKER_WRAP_PATH, [workerPath], {
364    stdio: [
365      /* stdin: */ 0,
366      /* stdout: */ 'pipe',
367      /* stderr: */ 'pipe',
368      'ipc',
369    ],
370    env: Object.assign({}, process.env, {
371      DEBUG_COLORS: 1 // without this settings, colors won't be shown
372    }),
373  });
374  
375  worker.stderr.pipe(process.stderr, { end: false });
376  ```
377  
378  
379  ## Authors
380  
381   - TJ Holowaychuk
382   - Nathan Rajlich
383   - Andrew Rhyne
384   - Josh Junon
385  
386  ## Backers
387  
388  Support us with a monthly donation and help us continue our activities. [[Become a backer](https://opencollective.com/debug#backer)]
389  
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420  
421  
422  ## Sponsors
423  
424  Become a sponsor and get your logo on our README on Github with a link to your site. [[Become a sponsor](https://opencollective.com/debug#sponsor)]
425  
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456  
457  ## License
458  
459  (The MIT License)
460  
461  Copyright (c) 2014-2017 TJ Holowaychuk &lt;tj@vision-media.ca&gt;
462  Copyright (c) 2018-2021 Josh Junon
463  
464  Permission is hereby granted, free of charge, to any person obtaining
465  a copy of this software and associated documentation files (the
466  'Software'), to deal in the Software without restriction, including
467  without limitation the rights to use, copy, modify, merge, publish,
468  distribute, sublicense, and/or sell copies of the Software, and to
469  permit persons to whom the Software is furnished to do so, subject to
470  the following conditions:
471  
472  The above copyright notice and this permission notice shall be
473  included in all copies or substantial portions of the Software.
474  
475  THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND,
476  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
477  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
478  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
479  CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
480  TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
481  SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.