JSArrayBufferPrototypeInlines.h
1 /* 2 * Copyright (C) 2020 Sony Interactive Entertainment Inc. 3 * 4 * Redistribution and use in source and binary forms, with or without 5 * modification, are permitted provided that the following conditions 6 * are met: 7 * 1. Redistributions of source code must retain the above copyright 8 * notice, this list of conditions and the following disclaimer. 9 * 2. Redistributions in binary form must reproduce the above copyright 10 * notice, this list of conditions and the following disclaimer in the 11 * documentation and/or other materials provided with the distribution. 12 * 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR 16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR 17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, 18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR 20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY 21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 24 */ 25 26 #pragma once 27 28 #include "JSArrayBufferPrototype.h" 29 #include "JSGlobalObject.h" 30 31 namespace JSC { 32 33 namespace JSArrayBufferPrototypeInternal { 34 static constexpr bool verbose = false; 35 }; 36 37 ALWAYS_INLINE bool speciesWatchpointIsValid(VM& vm, JSObject* thisObject, ArrayBufferSharingMode mode) 38 { 39 JSGlobalObject* globalObject = thisObject->globalObject(vm); 40 auto* prototype = globalObject->arrayBufferPrototype(mode); 41 42 if (globalObject->arrayBufferSpeciesWatchpointSet(mode).stateOnJSThread() == ClearWatchpoint) { 43 dataLogLnIf(JSArrayBufferPrototypeInternal::verbose, "Initializing ArrayBuffer species watchpoints for ArrayBuffer.prototype: ", pointerDump(prototype), " with structure: ", pointerDump(prototype->structure(vm)), "\nand ArrayBuffer: ", pointerDump(globalObject->arrayBufferConstructor(mode)), " with structure: ", pointerDump(globalObject->arrayBufferConstructor(mode)->structure(vm))); 44 globalObject->tryInstallArrayBufferSpeciesWatchpoint(mode); 45 ASSERT(globalObject->arrayBufferSpeciesWatchpointSet(mode).stateOnJSThread() != ClearWatchpoint); 46 } 47 48 return !thisObject->hasCustomProperties(vm) 49 && prototype == thisObject->getPrototypeDirect(vm) 50 && globalObject->arrayBufferSpeciesWatchpointSet(mode).stateOnJSThread() == IsWatched; 51 } 52 53 ALWAYS_INLINE Optional<JSValue> arrayBufferSpeciesConstructor(JSGlobalObject* globalObject, JSArrayBuffer* thisObject, ArrayBufferSharingMode mode) 54 { 55 VM& vm = globalObject->vm(); 56 auto scope = DECLARE_THROW_SCOPE(vm); 57 58 bool isValid = speciesWatchpointIsValid(vm, thisObject, mode); 59 scope.assertNoException(); 60 if (LIKELY(isValid)) 61 return WTF::nullopt; 62 63 RELEASE_AND_RETURN(scope, arrayBufferSpeciesConstructorSlow(globalObject, thisObject, mode)); 64 } 65 66 } // namespace JSC