/ script / build-cheatengine-scripts
build-cheatengine-scripts
 1  #!/usr/bin/env bash
 2  
 3  if [ $# -eq 0 ]
 4    then
 5      echo "Select a version to use"
 6      exit 1
 7  fi
 8  
 9  ./script/build-ce-loader-script -i $1/cgunit.lua -o $2/Load_CGUnit.lua
10  ./script/build-ce-loader-script -i $1/cgplayer.lua -o $2/Load_CGPlayer.lua
11  ./script/build-ce-loader-script -i $1/cgitem.lua -o $2/Load_CGItem.lua
12  ./script/build-ce-loader-script -i $1/cgcontainer.lua -o $2/Load_CGContainer.lua
13  ./script/build-ce-loader-script -i $1/cgcorpse.lua -o $2/Load_CGCorpse.lua
14  ./script/build-ce-loader-script -i $1/cmapentity.lua -o $2/Load_CMapEntity.lua
15  ./script/build-ce-loader-script -i $1/cmaparea.lua -o $2/Load_CMapArea.lua
16  ./script/build-ce-loader-script -i $1/cmapchunk.lua -o $2/Load_CMapChunk.lua
17  ./script/build-ce-loader-script -i $1/cmapobjdef.lua -o $2/Load_CMapObjDef.lua
18  ./script/build-ce-loader-script -i $1/cmapobjdefgroup.lua -o $2/Load_CMapObjDefGroup.lua