tilemap.h
1 #include <stdint.h> 2 3 static const uint8_t __attribute__ ((aligned(4))) tilemap[] = { 4 93,95,95,95,95,95,95,95,95,95,95,95,95,95,95,98,86,97,95,95,95,95,95,95,95,95,95,95,95,95,95,94, 5 96, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,96, 6 96,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,53,54,55,19,96, 7 96,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,45,46,47,18,18,18,18,70,38,72,19,96, 8 96,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,62,63,64,18,18,18,18,87,88,89,19,96, 9 96,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,79,80,81,18,18,18,18,18,18,18,19,96, 10 96,34,35,35, 4, 3, 4, 3,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,36,96, 11 96,37,37,37,34,85,34,36,37,37,37,37,37,37,37,37,37,37,37,37,85,37,37,37,37,37,37,85,37,37,37,96, 12 96,37,37,37,37,37,37,37,37,37,37,37,37,85,37,37,37,37,37,37,37,37,37,85,37,37,37,37,37,37,37,96, 13 96, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6,37,37,37,37,37, 6, 7,96, 14 96,22, 9,24,22,25,24,22, 9,24,22,25,24,22, 9,24,22,25,24,22, 9,24,22,25,24,22, 9,24,22,25,24,96, 15 96,42,43,43,44,40,41,39,40,41,39,40,41,39,40,41,39,40,41,39,40,41,39,40,41,39,40,41,39,40,85,96, 16 96,59,51,52,61, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7,42,43,44, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7,96, 17 96,59,68,69,61, 9,24,22,25,24,22, 9,24,22,25,24,59,71,61,22,25,24,22, 9,24,22,25,24,22, 9,24,96, 18 96,76,77,77,78,40,41,39,40,41,39,40,85,39,40,41,76,77,78,39,40,41,39,40,41,39,40,41,39,40,41,96, 19 90,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,91, 20 };