tilemap.h
 1  #include <stdint.h>
 2  
 3  static const uint8_t __attribute__ ((aligned(4))) tilemap[] = {
 4  	93,95,95,95,95,95,95,95,95,95,95,95,95,95,95,98,86,97,95,95,95,95,95,95,95,95,95,95,95,95,95,94,
 5  	96, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2,96,
 6  	96,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,53,54,55,19,96,
 7  	96,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,45,46,47,18,18,18,18,70,38,72,19,96,
 8  	96,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,62,63,64,18,18,18,18,87,88,89,19,96,
 9  	96,17,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,18,79,80,81,18,18,18,18,18,18,18,19,96,
10  	96,34,35,35, 4, 3, 4, 3,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,35,36,96,
11  	96,37,37,37,34,85,34,36,37,37,37,37,37,37,37,37,37,37,37,37,85,37,37,37,37,37,37,85,37,37,37,96,
12  	96,37,37,37,37,37,37,37,37,37,37,37,37,85,37,37,37,37,37,37,37,37,37,85,37,37,37,37,37,37,37,96,
13  	96, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6,37,37,37,37,37, 6, 7,96,
14  	96,22, 9,24,22,25,24,22, 9,24,22,25,24,22, 9,24,22,25,24,22, 9,24,22,25,24,22, 9,24,22,25,24,96,
15  	96,42,43,43,44,40,41,39,40,41,39,40,41,39,40,41,39,40,41,39,40,41,39,40,41,39,40,41,39,40,85,96,
16  	96,59,51,52,61, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7,42,43,44, 5, 6, 7, 5, 6, 7, 5, 6, 7, 5, 6, 7,96,
17  	96,59,68,69,61, 9,24,22,25,24,22, 9,24,22,25,24,59,71,61,22,25,24,22, 9,24,22,25,24,22, 9,24,96,
18  	96,76,77,77,78,40,41,39,40,41,39,40,85,39,40,41,76,77,78,39,40,41,39,40,41,39,40,41,39,40,41,96,
19  	90,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,95,91,
20  };