FPRoundingMode.cs
1 namespace ARMeilleure.State 2 { 3 public enum FPRoundingMode 4 { 5 ToNearest = 0, // With ties to even. 6 TowardsPlusInfinity = 1, 7 TowardsMinusInfinity = 2, 8 TowardsZero = 3, 9 ToNearestAway = 4, // With ties to away. 10 } 11 }