ModModel.cs
1 using Ryujinx.Ava.UI.ViewModels; 2 using System.IO; 3 4 namespace Ryujinx.Ava.UI.Models 5 { 6 public class ModModel : BaseModel 7 { 8 private bool _enabled; 9 10 public bool Enabled 11 { 12 get => _enabled; 13 set 14 { 15 _enabled = value; 16 OnPropertyChanged(); 17 } 18 } 19 20 public bool InSd { get; } 21 public string Path { get; } 22 public string Name { get; } 23 24 public ModModel(string path, string name, bool enabled, bool inSd) 25 { 26 Path = path; 27 Name = name; 28 Enabled = enabled; 29 InSd = inSd; 30 } 31 } 32 }