AudioDeviceState.cs
1 namespace Ryujinx.Audio.Common 2 { 3 /// <summary> 4 /// Audio device state. 5 /// </summary> 6 public enum AudioDeviceState : uint 7 { 8 /// <summary> 9 /// The audio device is started. 10 /// </summary> 11 Started, 12 13 /// <summary> 14 /// The audio device is stopped. 15 /// </summary> 16 Stopped, 17 } 18 }