SoundIoException.cs
1 using System; 2 using System.Runtime.InteropServices; 3 using static Ryujinx.Audio.Backends.SoundIo.Native.SoundIo; 4 5 namespace Ryujinx.Audio.Backends.SoundIo.Native 6 { 7 internal class SoundIoException : Exception 8 { 9 internal SoundIoException(SoundIoError error) : base(Marshal.PtrToStringAnsi(soundio_strerror(error))) { } 10 } 11 }