BackendThreading.cs
1 using Ryujinx.Common.Utilities; 2 using System.Text.Json.Serialization; 3 4 namespace Ryujinx.Common.Configuration 5 { 6 [JsonConverter(typeof(TypedStringEnumConverter<BackendThreading>))] 7 public enum BackendThreading 8 { 9 Auto, 10 Off, 11 On, 12 } 13 }