/ src / Ryujinx.Common / Configuration / Hid / InputBackendType.cs
InputBackendType.cs
 1  using Ryujinx.Common.Utilities;
 2  using System.Text.Json.Serialization;
 3  
 4  namespace Ryujinx.Common.Configuration.Hid
 5  {
 6      [JsonConverter(typeof(TypedStringEnumConverter<InputBackendType>))]
 7      public enum InputBackendType
 8      {
 9          Invalid,
10          WindowKeyboard,
11          GamepadSDL2,
12      }
13  }