BufferAssignment.cs
1 namespace Ryujinx.Graphics.GAL 2 { 3 public readonly struct BufferAssignment 4 { 5 public readonly int Binding; 6 public readonly BufferRange Range; 7 8 public BufferAssignment(int binding, BufferRange range) 9 { 10 Binding = binding; 11 Range = range; 12 } 13 } 14 }