AluRegOperation.cs
1 namespace Ryujinx.Graphics.Gpu.Engine.MME 2 { 3 /// <summary> 4 /// GPU Macro Arithmetic and Logic unit binary register-to-register operation. 5 /// </summary> 6 enum AluRegOperation 7 { 8 Add = 0, 9 AddWithCarry = 1, 10 Subtract = 2, 11 SubtractWithBorrow = 3, 12 BitwiseExclusiveOr = 8, 13 BitwiseOr = 9, 14 BitwiseAnd = 10, 15 BitwiseAndNot = 11, 16 BitwiseNotAnd = 12, 17 } 18 }