AssignmentOperation.cs
1 namespace Ryujinx.Graphics.Gpu.Engine.MME 2 { 3 /// <summary> 4 /// GPU Macro assignment operation. 5 /// </summary> 6 enum AssignmentOperation 7 { 8 IgnoreAndFetch = 0, 9 Move = 1, 10 MoveAndSetMaddr = 2, 11 FetchAndSend = 3, 12 MoveAndSend = 4, 13 FetchAndSetMaddr = 5, 14 MoveAndSetMaddrThenFetchAndSend = 6, 15 MoveAndSetMaddrThenSendHigh = 7, 16 } 17 }