/ src / Ryujinx.Graphics.Gpu / Engine / MME / AssignmentOperation.cs
AssignmentOperation.cs
 1  namespace Ryujinx.Graphics.Gpu.Engine.MME
 2  {
 3      /// <summary>
 4      /// GPU Macro assignment operation.
 5      /// </summary>
 6      enum AssignmentOperation
 7      {
 8          IgnoreAndFetch = 0,
 9          Move = 1,
10          MoveAndSetMaddr = 2,
11          FetchAndSend = 3,
12          MoveAndSend = 4,
13          FetchAndSetMaddr = 5,
14          MoveAndSetMaddrThenFetchAndSend = 6,
15          MoveAndSetMaddrThenSendHigh = 7,
16      }
17  }