TwodTexture.cs
1 using Ryujinx.Graphics.Gpu.Engine.Types; 2 3 namespace Ryujinx.Graphics.Gpu.Engine.Twod 4 { 5 /// <summary> 6 /// Texture to texture (with optional resizing) copy parameters. 7 /// </summary> 8 struct TwodTexture 9 { 10 #pragma warning disable CS0649 // Field is never assigned to 11 public ColorFormat Format; 12 public Boolean32 LinearLayout; 13 public MemoryLayout MemoryLayout; 14 public int Depth; 15 public int Layer; 16 public int Stride; 17 public int Width; 18 public int Height; 19 public GpuVa Address; 20 #pragma warning restore CS0649 21 } 22 }