/ src / Ryujinx.Graphics.Gpu / Image / TextureDescriptorType.cs
TextureDescriptorType.cs
 1  namespace Ryujinx.Graphics.Gpu.Image
 2  {
 3      /// <summary>
 4      /// The texture descriptor type.
 5      /// This specifies the texture memory layout.
 6      /// The texture descriptor structure depends on the type.
 7      /// </summary>
 8      enum TextureDescriptorType
 9      {
10          Buffer,
11          LinearColorKey,
12          Linear,
13          BlockLinear,
14          BlockLinearColorKey,
15      }
16  }