TextureDescriptorType.cs
1 namespace Ryujinx.Graphics.Gpu.Image 2 { 3 /// <summary> 4 /// The texture descriptor type. 5 /// This specifies the texture memory layout. 6 /// The texture descriptor structure depends on the type. 7 /// </summary> 8 enum TextureDescriptorType 9 { 10 Buffer, 11 LinearColorKey, 12 Linear, 13 BlockLinear, 14 BlockLinearColorKey, 15 } 16 }