/ src / Ryujinx.Graphics.Gpu / Memory / ResourceKind.cs
ResourceKind.cs
 1  namespace Ryujinx.Graphics.Gpu.Memory
 2  {
 3      /// <summary>
 4      /// Kind of a GPU resource.
 5      /// </summary>
 6      enum ResourceKind
 7      {
 8          None,
 9          Buffer,
10          Texture,
11          Pool,
12      }
13  }