ResourceKind.cs
1 namespace Ryujinx.Graphics.Gpu.Memory 2 { 3 /// <summary> 4 /// Kind of a GPU resource. 5 /// </summary> 6 enum ResourceKind 7 { 8 None, 9 Buffer, 10 Texture, 11 Pool, 12 } 13 }
1 namespace Ryujinx.Graphics.Gpu.Memory 2 { 3 /// <summary> 4 /// Kind of a GPU resource. 5 /// </summary> 6 enum ResourceKind 7 { 8 None, 9 Buffer, 10 Texture, 11 Pool, 12 } 13 }