/ src / Ryujinx.Graphics.Gpu / Memory / VertexBuffer.cs
VertexBuffer.cs
 1  using Ryujinx.Memory.Range;
 2  
 3  namespace Ryujinx.Graphics.Gpu.Memory
 4  {
 5      /// <summary>
 6      /// GPU Vertex Buffer information.
 7      /// </summary>
 8      struct VertexBuffer
 9      {
10          public MultiRange Range;
11          public int Stride;
12          public int Divisor;
13      }
14  }