ShaderCacheState.cs
1 namespace Ryujinx.Graphics.Gpu.Shader 2 { 3 /// <summary>Shader cache loading states</summary> 4 public enum ShaderCacheState 5 { 6 /// <summary>Shader cache started loading</summary> 7 Start, 8 /// <summary>Shader cache is loading</summary> 9 Loading, 10 /// <summary>Shader cache is written to disk</summary> 11 Packaging, 12 /// <summary>Shader cache finished loading</summary> 13 Loaded, 14 } 15 }