SurfaceCommon.cs
1 using Ryujinx.Graphics.Texture; 2 using Ryujinx.Graphics.Video; 3 using System; 4 5 namespace Ryujinx.Graphics.Nvdec.Image 6 { 7 static class SurfaceCommon 8 { 9 public static int GetBlockLinearSize(int width, int height, int bytesPerPixel) 10 { 11 return SizeCalculator.GetBlockLinearTextureSize(width, height, 1, 1, 1, 1, 1, bytesPerPixel, 2, 1, 1).TotalSize; 12 } 13 14 public static void Copy(ISurface src, ISurface dst) 15 { 16 src.YPlane.AsSpan().CopyTo(dst.YPlane.AsSpan()); 17 src.UPlane.AsSpan().CopyTo(dst.UPlane.AsSpan()); 18 src.VPlane.AsSpan().CopyTo(dst.VPlane.AsSpan()); 19 } 20 21 public unsafe static Span<byte> AsSpan(this Plane plane) 22 { 23 return new Span<byte>((void*)plane.Pointer, plane.Length); 24 } 25 } 26 }