ResourceManager.cs
1 using Ryujinx.Graphics.Device; 2 using Ryujinx.Graphics.Nvdec.Image; 3 4 namespace Ryujinx.Graphics.Nvdec 5 { 6 readonly struct ResourceManager 7 { 8 public DeviceMemoryManager MemoryManager { get; } 9 public SurfaceCache Cache { get; } 10 11 public ResourceManager(DeviceMemoryManager mm, SurfaceCache cache) 12 { 13 MemoryManager = mm; 14 Cache = cache; 15 } 16 } 17 }