FrameFlags.cs
1 namespace Ryujinx.Graphics.Nvdec.Types.Vp9 2 { 3 enum FrameFlags : uint 4 { 5 IsKeyFrame = 1 << 0, 6 LastFrameIsKeyFrame = 1 << 1, 7 FrameSizeChanged = 1 << 2, 8 ErrorResilientMode = 1 << 3, 9 LastShowFrame = 1 << 4, 10 IntraOnly = 1 << 5, 11 } 12 }