/ src / Ryujinx.Graphics.Nvdec / Vp9Decoder.cs
Vp9Decoder.cs
 1  using Ryujinx.Common;
 2  using Ryujinx.Graphics.Device;
 3  using Ryujinx.Graphics.Nvdec.Image;
 4  using Ryujinx.Graphics.Nvdec.Types.Vp9;
 5  using Ryujinx.Graphics.Nvdec.Vp9;
 6  using Ryujinx.Graphics.Video;
 7  using System;
 8  using System.Runtime.CompilerServices;
 9  using System.Runtime.InteropServices;
10  using static Ryujinx.Graphics.Nvdec.MemoryExtensions;
11  
12  namespace Ryujinx.Graphics.Nvdec
13  {
14      static class Vp9Decoder
15      {
16          private static readonly Decoder _decoder = new();
17  
18          public unsafe static void Decode(ResourceManager rm, ref NvdecRegisters state)
19          {
20              PictureInfo pictureInfo = rm.MemoryManager.DeviceRead<PictureInfo>(state.SetDrvPicSetupOffset);
21              EntropyProbs entropy = rm.MemoryManager.DeviceRead<EntropyProbs>(state.Vp9SetProbTabBufOffset);
22  
23              ISurface Rent(uint lumaOffset, uint chromaOffset, FrameSize size)
24              {
25                  return rm.Cache.Get(_decoder, lumaOffset, chromaOffset, size.Width, size.Height);
26              }
27  
28              ISurface lastSurface = Rent(state.SetPictureLumaOffset[0], state.SetPictureChromaOffset[0], pictureInfo.LastFrameSize);
29              ISurface goldenSurface = Rent(state.SetPictureLumaOffset[1], state.SetPictureChromaOffset[1], pictureInfo.GoldenFrameSize);
30              ISurface altSurface = Rent(state.SetPictureLumaOffset[2], state.SetPictureChromaOffset[2], pictureInfo.AltFrameSize);
31              ISurface currentSurface = Rent(state.SetPictureLumaOffset[3], state.SetPictureChromaOffset[3], pictureInfo.CurrentFrameSize);
32  
33              Vp9PictureInfo info = pictureInfo.Convert();
34  
35              info.LastReference = lastSurface;
36              info.GoldenReference = goldenSurface;
37              info.AltReference = altSurface;
38  
39              entropy.Convert(ref info.Entropy);
40  
41              ReadOnlySpan<byte> bitstream = rm.MemoryManager.DeviceGetSpan(state.SetInBufBaseOffset, (int)pictureInfo.BitstreamSize);
42  
43              ReadOnlySpan<Vp9MvRef> mvsIn = ReadOnlySpan<Vp9MvRef>.Empty;
44  
45              if (info.UsePrevInFindMvRefs)
46              {
47                  mvsIn = GetMvsInput(rm.MemoryManager, pictureInfo.CurrentFrameSize, state.Vp9SetColMvReadBufOffset);
48              }
49  
50              int miCols = BitUtils.DivRoundUp(pictureInfo.CurrentFrameSize.Width, 8);
51              int miRows = BitUtils.DivRoundUp(pictureInfo.CurrentFrameSize.Height, 8);
52  
53              using var mvsRegion = rm.MemoryManager.GetWritableRegion(ExtendOffset(state.Vp9SetColMvWriteBufOffset), miRows * miCols * 16);
54  
55              Span<Vp9MvRef> mvsOut = MemoryMarshal.Cast<byte, Vp9MvRef>(mvsRegion.Memory.Span);
56  
57              uint lumaOffset = state.SetPictureLumaOffset[3];
58              uint chromaOffset = state.SetPictureChromaOffset[3];
59  
60              if (_decoder.Decode(ref info, currentSurface, bitstream, mvsIn, mvsOut))
61              {
62                  SurfaceWriter.Write(rm.MemoryManager, currentSurface, lumaOffset, chromaOffset);
63              }
64  
65              WriteBackwardUpdates(rm.MemoryManager, state.Vp9SetCtxCounterBufOffset, ref info.BackwardUpdateCounts);
66  
67              rm.Cache.Put(lastSurface);
68              rm.Cache.Put(goldenSurface);
69              rm.Cache.Put(altSurface);
70              rm.Cache.Put(currentSurface);
71          }
72  
73          private static ReadOnlySpan<Vp9MvRef> GetMvsInput(DeviceMemoryManager mm, FrameSize size, uint offset)
74          {
75              int miCols = BitUtils.DivRoundUp(size.Width, 8);
76              int miRows = BitUtils.DivRoundUp(size.Height, 8);
77  
78              return MemoryMarshal.Cast<byte, Vp9MvRef>(mm.DeviceGetSpan(offset, miRows * miCols * 16));
79          }
80  
81          private static void WriteBackwardUpdates(DeviceMemoryManager mm, uint offset, ref Vp9BackwardUpdates counts)
82          {
83              using var backwardUpdatesRegion = mm.GetWritableRegion(ExtendOffset(offset), Unsafe.SizeOf<BackwardUpdates>());
84  
85              ref var backwardUpdates = ref MemoryMarshal.Cast<byte, BackwardUpdates>(backwardUpdatesRegion.Memory.Span)[0];
86  
87              backwardUpdates = new BackwardUpdates(ref counts);
88          }
89      }
90  }