BitDepth.cs
1  namespace Ryujinx.Graphics.Nvdec.Vp9
2  {
3      internal enum BitDepth
4      {
5          Bits8 = 8,   /**<  8 bits */
6          Bits10 = 10, /**< 10 bits */
7          Bits12 = 12, /**< 12 bits */
8      }
9  }