/ src / Ryujinx.Graphics.Nvdec.Vp9 / TileBuffer.cs
TileBuffer.cs
 1  using Ryujinx.Common.Memory;
 2  
 3  namespace Ryujinx.Graphics.Nvdec.Vp9
 4  {
 5      internal struct TileBuffer
 6      {
 7          public int Col;
 8          public ArrayPtr<byte> Data;
 9          public int Size;
10      }
11  }