/ src / Ryujinx.Graphics.OpenGL / Effects / IPostProcessingEffect.cs
IPostProcessingEffect.cs
 1  using Ryujinx.Graphics.OpenGL.Image;
 2  using System;
 3  
 4  namespace Ryujinx.Graphics.OpenGL.Effects
 5  {
 6      internal interface IPostProcessingEffect : IDisposable
 7      {
 8          const int LocalGroupSize = 64;
 9          TextureView Run(TextureView view, int width, int height);
10      }
11  }