/ src / Ryujinx.Graphics.OpenGL / Effects / IScalingFilter.cs
IScalingFilter.cs
 1  using Ryujinx.Graphics.GAL;
 2  using Ryujinx.Graphics.OpenGL.Image;
 3  using System;
 4  
 5  namespace Ryujinx.Graphics.OpenGL.Effects
 6  {
 7      internal interface IScalingFilter : IDisposable
 8      {
 9          float Level { get; set; }
10          void Run(
11              TextureView view,
12              TextureView destinationTexture,
13              int width,
14              int height,
15              Extents2D source,
16              Extents2D destination);
17      }
18  }