/ src / Ryujinx.Graphics.Shader / CodeGen / Glsl / DefaultNames.cs
DefaultNames.cs
 1  namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
 2  {
 3      static class DefaultNames
 4      {
 5          public const string LocalNamePrefix = "temp";
 6  
 7          public const string PerPatchAttributePrefix = "patch_attr_";
 8          public const string IAttributePrefix = "in_attr";
 9          public const string OAttributePrefix = "out_attr";
10  
11          public const string ArgumentNamePrefix = "a";
12  
13          public const string UndefinedName = "undef";
14      }
15  }