BufferDefinition.cs
1 namespace Ryujinx.Graphics.Shader.StructuredIr 2 { 3 readonly struct BufferDefinition 4 { 5 public BufferLayout Layout { get; } 6 public int Set { get; } 7 public int Binding { get; } 8 public string Name { get; } 9 public StructureType Type { get; } 10 11 public BufferDefinition(BufferLayout layout, int set, int binding, string name, StructureType type) 12 { 13 Layout = layout; 14 Set = set; 15 Binding = binding; 16 Name = name; 17 Type = type; 18 } 19 } 20 }