TransformFeedbackOutput.cs
1 namespace Ryujinx.Graphics.Shader.Translation 2 { 3 readonly struct TransformFeedbackOutput 4 { 5 public readonly bool Valid; 6 public readonly int Buffer; 7 public readonly int Offset; 8 public readonly int Stride; 9 10 public TransformFeedbackOutput(int buffer, int offset, int stride) 11 { 12 Valid = true; 13 Buffer = buffer; 14 Offset = offset; 15 Stride = stride; 16 } 17 } 18 }