TranslationFlags.cs
1 using System; 2 3 namespace Ryujinx.Graphics.Shader.Translation 4 { 5 [Flags] 6 public enum TranslationFlags 7 { 8 None = 0, 9 10 VertexA = 1 << 0, 11 Compute = 1 << 1, 12 DebugMode = 1 << 2, 13 } 14 }
1 using System; 2 3 namespace Ryujinx.Graphics.Shader.Translation 4 { 5 [Flags] 6 public enum TranslationFlags 7 { 8 None = 0, 9 10 VertexA = 1 << 0, 11 Compute = 1 << 1, 12 DebugMode = 1 << 2, 13 } 14 }