Bpp12Pixel.cs
1 using System.Runtime.InteropServices; 2 3 namespace Ryujinx.Graphics.Texture 4 { 5 [StructLayout(LayoutKind.Sequential, Pack = 1, Size = 12)] 6 public readonly struct Bpp12Pixel 7 { 8 private readonly ulong _elem1; 9 private readonly uint _elem2; 10 } 11 }