/ src / Ryujinx.Graphics.Vic / Types / LumaKeyStruct.cs
LumaKeyStruct.cs
 1  using Ryujinx.Common.Utilities;
 2  
 3  namespace Ryujinx.Graphics.Vic.Types
 4  {
 5      readonly struct LumaKeyStruct
 6      {
 7          private readonly long _word0;
 8          private readonly long _word1;
 9  
10          public int LumaCoeff0 => (int)_word0.Extract(0, 20);
11          public int LumaCoeff1 => (int)_word0.Extract(20, 20);
12          public int LumaCoeff2 => (int)_word0.Extract(40, 20);
13          public int LumaRShift => (int)_word0.Extract(60, 4);
14          public int LumaCoeff3 => (int)_word1.Extract(64, 20);
15          public int LumaKeyLower => (int)_word1.Extract(84, 10);
16          public int LumaKeyUpper => (int)_word1.Extract(94, 10);
17          public bool LumaKeyEnabled => _word1.Extract(104);
18      }
19  }